If I remember correctly, in 19 the amount of food was dependent on the amount of animals, so no animals=no food In 22, it is a fixed amount so you can fill it up before you buy the animals. I can't test this as I don't have 19 installed anymore.
The cow keeps asking for goggles though
Possibly but after seeing that pic I would look at the reservoir cap. If you removed it and nothing happened, then that would indicate either the hose or the radiator cap. If it sucks air in when you remove it, that would indicate the reservoir cap. Do everything whilst it cold otherwise you will lose your only symptom of the problem.
Nah, Nokian Communals. I think it was the suspension setup
It would seem to be the overflow hose from the reservoir is blocked, not allowing air back in when the bike has cooled down and is creating a vacuum.
Yep. Last time I took my Fendt 1050 around the Nurburgring, the handling was atrocious
I was talking to an older gent at a pub yesterday and he was very surprised that motorbikes had hydraulic suspension...........
It would be the absolute most hp the mower requires
Subtract the mower required hp from the tractors hp. What is left over is what the tractor has available to haul itself and that massive mower around the field and up and down hills. This would be 45hp which is nowhere near enough, hence the error message. The 9RX has 670hp, which leaves 420hp to drive around, which is plenty and that is why it worked.
Hold your device up a bit and shake it. The tractor should fall off the fence
The line
<fillUnit shopDisplayUnit="LITER" fillTypeCategories="bulk" capacity="100000" updatemass="false" />
Should be
<fillUnit unitTextOverride="$l10n\_unit\_literShort" fillTypeCategories="bulk" capacity="100000" update**M**ass="false" />
(note the capital M)
Also, in all the other fillUnit sections, remove the back slashes from $l10n\_unit\_literShort so it is just
$l10n_unit_literShort
That's the sawmill
When creating the course, change the up/down row direction to Longest edge or set it to manual at 0 degrees. This usually fixes this problem.
Pick any vehicle and in the xml cameras section, change limit to false
<camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" **limit="false"** useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="6" transMax="40" translation="0 0 7.75" rotation="-15 180 0">
You can now look at your vehicle from any direction including from under the ground. To enhance the effect, open the I3D in GE, find the outdoorCameraTarget and change the Y value to negative. You will be able to look around underground on a level plane.
There is no fill rate. It is all determined by the discharge rate of whatever you are filling the bucket with.
yep, I forgot to add that little bit
Remove the weight from the bucket in the bucket xml. Won't need to change the wheel loader at all
<fillUnit unitTextOverride="$l10n\_unit\_literShort" fillTypeCategories="SHOVEL" capacity="2640" **updateMass="false"** showInShop="false" showOnHud="false"/>
Naked
Sounds like you have leased it. Can't modify leased vehicles
Chevy El Camino which I converted from FS19 (and I put Ferrari wheels on it)
El Cowmino
farmingsimulator