i love gank squads and gimmick boss fights
The LegendOh? You're out of Blood vials and don't have blood echoes to buy more? No big deal... you can farm them from enemies, just one small issue EVERY TIME YOU WANT TO RESET THE ENEMIES CLOSE TO A LAMP YOU HAVE TO GO THE NIGHTMARES DREAM SO ENJOY TWO 45 SECOND LOADING SCREENS GOING BACK AND FORTH JUST TO GET SOME HEALING!!!!!!!!!!!!
Just kill yourself (in Bloodborne)
Instructions unclear, am now dead.
bro needs humanity
Yes indeed. The darksign brands the undead.
Are you telling me to seek, seek, lest?!
As Yoel once said: Champion ble ble ble
You can buy bold hunter marks to fast travel back to your recent lamp, and it resets all the enemy spawns without going back to the dream.
Just CUMMMFPK bro. You can legit rid yourself of the need for blood vial farming entirely in like 2 minutes if you want to.
lmao you have to pay for ps plus if you want to use this feature, fucking hell imagine paying for a feature pc players get on default
I might agree with you but i haven't bought a game in 7 months because of PS Plus so I'm pretty happy with the service I'm paying for.
Fucking hell, imagine not being able to play bloodborne at all
Defending payed online is crazy
I just don't understand why people have to be dicks about it. Like yeah I'd love to not pay for ps plus.
Fucking Xbox 360 players back in the day fucking ruined it.
"Paying for live is awesome! My online plays better than psn."
Ps4 comes and after realizing people would pay for it, BAM! Mandatory.
Shame they didn't get the game on default eh?
Free online is useless if they can't actually play the game in the first place.
stop dick riding exclusivity deals
They've been a thing as long as I can remember. From my perspective, it's entitled to demand every game release on every platform. You paid your money and made your choice, like the rest of us did. Live with that choice without winging.
you do realize exclusivity deals forces devs to a certain platform, Miyazaki already said they want to release on PC but Sony doesn't budge.
I'm not saying it's a good thing. I'm saying live with it. I've been saying for years we are way overdue for the single format.
We seem to be getting a little closer but whether this detante lasts when the market picks back up is another thing.
Exclusivity is a business decision, it's not a hardware limitation. It's an anti-competitive practice that only breeds greed in companies rather than innovation. I'm not saying everyone needs to release on PC, I'm saying that they shouldn't be forced to a single platform.
Skill issue, just play the PC port lol. Are you stupid?
Sounds like a pretty massive skill issue.
Bloodborne fans' favorite way of saying I dont have a convincing counter argument
From soft fans‘*
Then don't get it, simple solution
Cummfpk
If you are out of blood vials, then it means you have a massive skill issue
How are you running out of blood vials? Are you ass?
Me when bold hunter marks
Me when it a consumable that's more expensive than blood vials
Yeah they are unreasonably expensive, idk why people think that's a good solution to a problem that for some reason only exists in bloodborne
I just use cummmfpk to avoid grinding
That does actually work, but I feel like the ability to exploit a bugged chalice dungeon doesn't excuse the problem existing in the first place
Skill issue/s
Just go and cummmfpk
Nah, just load up the cum chalice and use all the echoes for blood vials and zero out the blood echo count so you're not using cum chalice echoes to level up.
On PS5 a couple seconds. 😎 Like I can't even read the loading screen tips.
The ps5 gives me more time to appreciate the 30 fps cap with the worst frame pacing known to man
Can't relate, PS5 gang.
Yeah man, Celestial Emissary really carries the base game. Thank god Old Hunters gave us the Living Failures to really push Bloodborne above the rest of the shitty Souls games.
You gotta give an honorable mention to the witch of hemwick, the slow pace, invisibility, the twist that there are actually 2 of them, and instant death grab attack all make the fight awesome
And that they can revive each other so if you take too long fighting le spoopy shadow mans congrats, the fight will go on even longer
I know, sometimes I purposefully take too long so that I can keep the good feelings coming
I thought the game couldn’t deliver a better boss than these two until I started exploring chalice dungeons and encountered Maneater Boar in the Hintertombs. Absolutely blew me away.
Those chalice dungeons just can’t get any better, love how you have to grind for resources to get more of them, and I love how broken ones that result in getting an insane amount of runes can be shared and exploited among the entire community
they clearly meant Rom headass, not your stupid little aliens
dark souls 3 was a mistake because it made bosses such a big deal of a discussion. back in my day we sprinted 5 minutes to new londo just to get ganked to death before even reaching the boss and we were fucking GRATEFUL
I'm glad new people are getting into the games, but whenever I see DS1 or DeS get rated lowly just because the bosses are easy, I die a little.
Sometimes I don’t even know what people understand about the games because so much of what I see is combat and difficulty focused but all I wanna talk about is how the best part of Dark Souls 3 is Cathedral of the Deep because it follows the original formula by having everything built around a central bonfire and you basically peel back the layers of the level as you explore from the cemetery to the roof and ramparts to the interior until you finally pave the way to the boss.
And instead of seeing people go god damn what an incredible level, all I see is people acting like the area sucks because they fought Deacons of the Deep instead of Aldritch.
People think Souls games should exclusively be rated by how closely their boss fights compare to Artorias. One v one, no items, flat room, over and over. Forget the environments that need to be mentally unwound, forget the need to figure out how to face puzzle bosses, forget the theme and spectacle, forget the use of difficulty as a varying tool to tweak, forget the use of multiple enemies as a specific challenge, forget the use of restrictions on transportation and consumables as meta difficulty aspects, forget frustration as a tweakable element meant to deepen the themes and test player intelligence and resolve. All that matters is the Artoriasness of the bosses, and if you rate the game by anything else you're insane.
This is why I loved old hero (I think that's the name) from DeS. It was so fun figuring out the eye covering isn't a style choice and he really can't see. Thief ring, not leg armour, and little rolling make the fight a breeze, but finding that out is a blast.
Exactly! I don't think every puzzle fight is perfect, but old hero among others in DeS are a blast specifically for how well they reward paying attention.
I love artorias style boss fights but jesus christ i feel like everyone making posts like this just wants every souls game to be a boss rush🗿
I love them too! But I consider them a part of a greater whole, not the Point, which everything else is a mistake compared to.
Different people seek different things about the franchise. For me personally, I loved DS because of the high-quality bosses and level design. I wasn't wowed at all by the environment of any soul game but ER tbh.
And that's completely fair. What's frustrating to me is the idea that people only consider one part of the game as why anyone would like the games, or what anyone should be focused on. The "bloodborne no good main game bosses shit game" meme, that this post is about, is a prime example of that. As is "DS1 bad second half" and the complaint in the comment I'm responding to. I'm not arguing there's no merit to those one v one high intensity boss fights, I just feel like some people pretend that's all there is to these games, and rate the games based solely on the density and quality of those fights.
That's because that is all there is to them. If the thing I care the most about are the bosses, the 2nd thing I care the most about is the level design, why is it surprising that the 2nd half of DS1 is unappealing to many people? Why is it wrong to critic ds1 for it?
What you are missing is that they are not ignoring the points you like from the game, they simply rate them low.
I wish I knew English and knew Reddit back when ds2 was released so we could see the feedback on areas based on the ds1 dlc, I loved your example because that’s exactly how I feel whenever I see anything related to cathedral of the deep, man that area was amazing and yet I’ve not seen people talking about it enough just because Deacons are a fucking joke of a bossfight.
people like souls games for different things, but ive never seen anybody complain about the Cathedrals, the area itself is amazing, the bossfight is a gimmick with a banger theme. its really a good area over all-
DS3/ER ushered in an era where the areas are a cakewalk, and the bosses (if fought at a level where the area is semi-challenging) are nightmares that take 20+ attempts
I enjoy the dungeon-crawling aspect and exploring areas and fighting normal-ass enemies, it's not actually fun to die dozens of times to an unavoidable tank that's gatekeeping the entire rest of the game
Despite the bosses being very easy, I’m still having a blast playing ds1 for the first time
I mean people like bosses. Nothing wrong with that.
I'm referring more to them acting like the rest of the game doesn't matter.
I would rate them lowly because their runbacks are fucking stupid. Way more frustration from bed of chaos from three attempts than I had with malenia which was.... well I lost count. But I was less frustrated because I could, you know, just go fight her again without sprinting a ton and dodging other enemies.
Runbacks are just bad.
Edit: No lol. Just no. What a cope response.
Runbacks demand mastery over a level, which is what the older games were all about.
But yeah, BoC has an abnormally horrible runback.
yeah and once you master it is still annoying, wdym
I disagree with this because you aren't mastering a level. You are mastering the specific part you have to go through to get to the boss. If it only has like 3 different enemies from the level, I wouldn't call it mastery at all (especially when many times you can just blitz past them and get the i frames from the boss door. I think the fact that for the vast majority of runbacks, you can run past the enemies, it means you are just wasting a player's time. It's what causes some bosses to feel like a slog.
The player wants to fight the boss, so let them. If the player wanted to keep playing around the level some more, they can just go run around the area and ignore the boss. Adding barriers for players to have fun with the mechanics and gameplay you designed just feels counter intuitive
DS3 fucked up by being the GOAT boss game 😡
For real. Ever single boss was iconic and made me wish I could fight them again. Every other game feels like I’m looking forward to getting passed them more than fighting them.
Champ gravetender, deacons, Crystal sage, curserot, be reap
Kids these days talk about jump attacks, when we were kids you had to fucking climb for that plunge attack damage the way Yoko Taro intended!
Back in my day, we had to sprint the entire length of the map each time we died!
Choose your pill, firelink bonfire or dark root basin bonfire
Better yet ash lake no lordvessel
And then learning 13 years later that there was a little ledge to roll onto once you drain the water that takes you to four kings right away, w/ basically no mobs encountered
With all due respect, Witch of Hemwick is just THAT good!
It took me 9 years trying to beat her and when I finally did she got another health bar... 🫠
Yo, spoilers! People have a hard enough time getting through the first bar, you gotta keep that a surprise!!
Agreed
witches of hemwick solos half the des/ds1/ds2 bosses
I fucking hate that you unironically aren't even wrong
midborne fans stay winning. dickride until we die
something something a hoonter must hoont
Ok but seriously Eileen has such a sexy voice I want her to read me bedtime stories and tell me I'm a good hoonter
A more combat focused souls game. Fucking what? Every game is just combat
Dark souls 2 and 3 are fashion games though
bloodborne is literally THE fashion game dude, sometimes i js boot up the game to play dress up barbie
With all seven outfits?
very true, i love choosing between pointy black hats 1-8
Fashionsouls peaked in Dark Souls 2. Everything after that was disappointing.
I will die on this hill…
My king
Uhhhh no Ds3 is a rolling sim, ds2 is a foddian game, elden ring is a minecraft clone and ds1 doesn't exist
Does Sexiro count
Not souls
If they put Patches in there it’d be souls
A soulslike is a game where a bald guy kicks you off a ledge. Everything else is padding.
Hearing that people thought base Bloodborne bosses sucked for the first time was the exact moment I realized just how far up its own ass the Souls fanbase has gone with hyper analysis. Truly outshitting ourselves time and again
This sub has way too many people who unironically hate every souls game that isn't their personal favorite one.
The impact ds3 has had on the souls fanbase has been devastating.
Praying Erdtree finally tops the Curse Rotted Great wood. I haven't enjoyed a game since.
I see this comment alotbut I don't understand what people mean?
DS3 was when Bosses really stared to become a big deal. Before then, DS1 and DS2 were more about the levels or enemies, so it was a huge change of pace for the series. Bloodborne was a sort of transitional period between it, so it ends up feeling awkward as a result. Doesn’t mean all of the bosses are bad through. Father Gascogne, Vicar Amelia, Shadows of Yharnam, Ebrietas, and Gehrman are all awesome bosses.
Unironically Elden Ring had cool ass level designs but mid enemies and bosses imo (besides Radahn).
Enemy and Boss variety drops off in the late game (especially Mountaintops and Snowfield) but I feel like that’s just a consequence of being an open world game. The story bosses are all awesome imo, and the Big Three I love (Morgott, Malenia, and Maliketh) are all contenders for my personal favorite Soulsborne boss of all time. They’re just held back by either too little health (Morgott and Maliketh) or being just a bit overtuned (Malenia). For now, Gael still holds the top spot, but I’m excited to see if any boss in Shadow of the Erdtree can topple him.
ds3 made people expect good bosses which is obviously a bad thing 😡
I thought Bloodborne bosses generally sucked in the base game. You don't think that's valid?
I think your opinion is 100% valid and that everyone has a right to theirs. What I’ve said here is, too, an opinion.
My issue is that there’s this weird thing in the fanbase where people will feel this way and then go “yOu lIkEd ThAT bOsS? YoUvE gOt sHiT tAsTe” and it’s like…because I did? Sorry I didn’t have the same weird concept of a “good” boss as you did? Like as long as a boss is fair, it’s good to me. Full stop lol.
That's pretty significantly different than what your above comment says, but yeah I agree with that sentiment. I don't think anyone should ever have to justify why they like a boss, and I don't think people should like demean others because they don't like the same bosses. I don't really care for Gael despite his fight being one of the most celebrated fights in the series. And I really like Pinwheel despite his fight being one of the most clowned on in the series. That doesn't make me or my taste better or worse than somebody who loves Gael and hates Pinwheel.
I don’t give a FUCK about how good bloodborne bosses are nor am I gonna argue about it, I only care about hating on this fucker
Finishing Laurence off with a cannon after 2 days of suffering was the highlight of my soulsborne experience
Sexkiro clears
Nah, he’d wolf
base game only has one s-tier boss
picture isnt from base game
op what did you mean by this
Vicar Amelia makes BB S tier through sex appeal alone.
Her voice 😳🥵
All Blodborne bosses are s-tier compared to Dark Souls I and Dark Souls II. Dark Souls III and Sekiro both came out after Bloodborne. Bloodborne created the concept of having good boss design in a souls game
Artorias is fire tho
Especially the witches of hemwick, the one reborn is 10/10 too, and man, i fucking adore rom the vacous spider, and micolash tho? SS tier boss, what about my boy paarl? Chefs kiss, of course the shadows of yharnam CANNOT go unmentioned, moon presence too, just incredible INCREDIBLE, and the celestial emissary needs no introduction, man thats half the main game already, just fantastic.
Forgot the masterpiece mergos wet nurse
Wet Nurse is a precious grandma, she does her best and that's all that matters.
Yeah i like those bosses. Might be a hardcore bb cock sucker and always will be. The atmosphere is godly- especially for micolash. Thats all i play the game for anyway, so i grew to adore them.
Respect for admitting it 🫡, BB esthetics win against any souls game any day of the week, boss design however.......
Micolash is a bad boss if you wanted a cool fight with skillful doing and hitting him with a stick but god tier when you wanted an interesting level that happens to have a central enemy with a life bar. Which I like a lot, especially on first playthrough.
On second playthrough he becomes fun to cheese. No reason to play fair, micolash tries cheesing the player too.
I mean, how is any of ds1/ds2 base game bosses better than any of those?
Quelagg? Or maybe Smelter Demon?? Or perhaps Velstadt???
They are literally Old Demon King tier, which is not amazing. Like, they are ok but compared to most of the bosses in later games thay are mid
When the bosses in my game are so bad i compare them to games that had bosses and combat that was 20 times slower compared to my game so I can say they're good
dumb fucking take, no one plays ds1 and 2 for the bosses
O&S and Artorias are goated
As a ds1 Speedrunner I have to say: O&S poisoned my well and salted my fields. They destroyed my hopes and dreams and caused more sanity damage than bb ever could.
Nothing in bb is as horrifying as Ornstein glitching his way around the arena.
We just gonna ignore artorias, fume, and alonne?
all dlc bosses
30fps, blood vials, 'mid' boss fights, and still probably the most popular and loved souls game lol
It's just a psyop by Sony to get PC players to buy a Playstation.
think Elden Ring is slowly overtaking BB tbf
It definitely already did just not inside the souls community, outside of it however elden ring pretty much already represented the name of souls game.
Yeah I think it might have or definitely will with the dlc
I think if someone has bloodborne as their favorite game even with all it's flaws I don't think a dlc will change their mind, same with every fan of any souls game, they just like that game more
slowly? ER is DEFINITLY the more popular game of the two lmao
I meant more within the hardcore souls community, pretty obvious it was always #1 the moment elden ring dropped in terms of newer players and general gaming sphere.
If I'd rank them amongst souls fanatics id go like: ER/BB at the top followed by DS3, Sekiro then DS1,DS2 and DeS.
30fps? More like stuttering 21 fps
They really opened with two bangers in Central Yharnam then said “mid to garbage until Gehrman”
Mid to trash is too harsh for bosses like Amelia shadows logarius or ebrietas.
Amelia and shadows sure I guess, I actually agree shadows is a bit overhated. Ebrietas is ruined by that bullshit rhino charge tho.
I mean one bad move doesn’t make a bad boss. Waterfall dance is bad malenia isn’t, ornstain dash is terrible but O&S is one of fs best bosses
For WFD I can pass the skill check and get a guaranteed R1 by rolling in through the last little flurry at the end. Ebrietas charge is not possible to dodge consistently and its pretty much always a safe move for her. Waiting for her to rhino charge so I can actually fight her is boring. O&S is the most overrated FS boss.
I don’t really get how you struggle with ebrietas more than malenia but everyone is different I guess. I m just gonna skip the second part cause ain’t no way you played ds1 and really think that bullshit
Didn’t say I struggled with Ebrietas, I said the fight was boring when playing around the rhino charge whereas WFD at least has multiple good close range dodges. And yeah, O&S has always felt like a chore kiting Smough’s fatass around the pillars for 5 minutes and then the fight is pathetically easy in the 1v1. Being iconic is the only thing O&S has.
Lords of the Fallen 2024 really is Bloodborne 2
Logarius?
on god
Bosses used to be more about creating a unique experiences and situations which required you to use a bit of a different tactic than before. This is mostly present in Demon Souls, where sure, bosses are easy on replays, but on your first playthrough, each encounter requires you to come up with a different strategy to exploit their weakness.
This carried a bit over to Dark Souls and Bloodborne. But then since DS3, they started to make more bosses of the same type, evolutions of the Artorias fight - duels with humanoid bosses which all play out the same, just with different flavours and attack rhytms. Those bosses are more enjoyable on replay playthroughs, but don't provide the same uniqueness of approach as the bosses from the previous games to enhance the first playthrough.
People meme on gimmick bosses in Bloodborne, but those bosses made it so there is a better variety in pace. You get some beast bosses, some humanoid duels, and then some gimmick bosses that ask you to utilize a different approach then just dodge-attack, such as chasing Micolash, avoiding crowds of enemies while looking for the Hemwick witches, or managing a horde of spiders while finding opportunities to attack Rom inbetween. Yes, a boss like Micolash or One Reborn will never be ranked above father Gasgoine in anyone's tier list, but nonetheless, those bosses were an important addition to create a variety of situations and experiences upon entering a fog gate.
No. I need to roll 20 times while an orchestra or somber piano plays. That's the only way a boss can be good. You also better not put any enemies I can't just ignore between bosses or I will cry and shit my pants. I hate FromSoft. I am a Souls fan.
I fuck w executioner's chariot for this reason. sometimes I want a boss to put me in a crazy ass situation I'm not getting anywhere else in the game where I have to quickly adapt to a totally different environment and mentality. keeps things fresh
Shit take, DS3 got creative bosses and cool duel bosses. Deacons of the Deep, Curserotted Greatwood, Wolnir, Ancient Wyvern and Crystal Sage are all bosses that you fight via gimmicks
I never said there are no gimmick bosses in DS3 , just that the amount of Artorias like fights was increased in it. I agree with you that the fights you mentioned provide a nice change of pace in the same way, and aside from Ancient Wyvern, they are all quite fun to go through on replays too, at least in my opinion.
Also my main point, which was perhaps communcated poorly, was that the reception and comparison of the bosses that don't fall into the ''Artorias'' category is unjustified, and I tried to give a little defense for the more gimmicky ones, and touch on their importance for the games. People will often write off gimmick bosses as bad, without taking into consideration the unique experience they provide for mainly the first playthrough, in exchange for being less fun on replays.
I think its mainly just because for a lot of people the first playthrough was also bad. A lot of people I've talked to hated, for example, Micolash on their first BB playthrough. No matter if he was unique. He still just wasn't enjoyable. Same with bosses like the Deacons and especially Wolnir.
Also I think its disingenuous to say "Artorias Bosses" are all that's judged as good because that's a bit too vague of a term. Like do we want to say Margit is an "Artorias Boss"? He's a humanoid fighting one-on-one but there are bosses outside of Artorias like that in DS1. If you just mean Humanoid bosses that's partially true but mainly because they tend to have better movesets overall. Humanoid bosses have always gotten better movesets and thus (usually) better fights.
Also as a sidenote, Rykard is a gimmick boss and most everyone loves that fight.
It's funny because just about every online ranking of DS3 bosses I've seen places every last one of these guys near the very bottom.
If they were in any of the games before they‘d be top tier except deacons and wyvern
Kum dung saved bb
That S Tier boss in the base game is Father Gascoigne btw. I will not be hearing rebuttals at this time.
it has at least 4 tbf. maybe 5.
why they locked some of the coolest ones to the chalices will forever be a mystery
orphan of kos is the only boss in souls games. the rest are just pushovers
Its completely up to preference (I love shadows of yharnam. Just fucking parry bro)
Where's this S tier boss?
You know that these games have combat outside of bosses right?
Also most BB bosses are good anyway
I will never understand this argument cos the dlc is part of the game???? Why exclude it
Also if you “don’t include dlc” then I think bloodborne’s base game bosses fucking destroy ds1 and ds2’s base game bosses
What other kind of souls game is there lol
Gascoigne, gehrman, logarius.
Also bloodborne has the least amount of bosses besides sekiro.
Gascoigne tho?
I don't have a console so it's really funny seeing all these bloodborne debates, while I'm having fun with other games
That would still be one more than Elden Ring
I love you guys. That is all.
What exactly makes it more combat focused? Isn't that all of the souls games? Do you mean cause it's faster paced?
Thank god Armored Core were their roots.
Environment that is what bloodborne do best fear of the unknown. The question what hell is happening. Fuck boss design the mere question why the boss is this way and the Environment around him. Do not play it running like crazy person walk slowly.
Father Gascoigne was S-tier. Ill die on this hill.
Gascoigne best boss ever
Amelia is a goated boss on par with Abyss Watchers in terms of purpose in gameplay. How dare you you not say BB has two S Tier base game bosses.
Still more than ER base game.
Never ask a bloodborne fan how much blood vial grinding it took for the orphan of kos
i never played dlcs, and i feel that has given me a skewed opinion, i just hate playing on my ps4 since i built my pc. the base game really isnt that great in terms of bosses.
Yeah I played Bloodborne for the first time a couple years ago and wasn't really into the bosses. None of them aside from Martyr Logarius really gripped me.
what is blud waffling about?
Over 10% of all DS1 bosses are Asylum Demon.
The idea is not to run out.
This is quality bait
Orphan of Kos is absolutely top tier wdym 😭
Never ask Bloodborne fan when he will finally play it.
Dark Souls 2 is better
WHAT DI YOU MEAN ONLY ONE?????
And that boss is only s tier for it's soundtrack lol
Never ask a bloodborn fan how long it took to load the game.