I get that it's two maneuvers to go from Long to Extreme (or the reverse). That's not what I'm asking. What I'm trying to reconcile is: Could Long range be considered Medium range from the Extreme range band? I'll frame the question using the Leap function of the Enhance power.
Character A is at Extreme range from character B. Both are on the ground. Character A is trying to close the distance between them using the Leap function of the Enhance power. Character A has every Enhance upgrade. Since the verbiage of Leap only translates the user to a location within Medium range, this has generated some conflict within my game.
Could a character use two activations of Leap to move from Extreme to Long, and again from Long to Medium?
There is some debate within my game. One opinion is more technical: due to "law of conservation of maneuvers" leaping from Extreme to Long is valid, since moving to Medium range with Leap is also worth two maneuvers (origin to Short, Short to Medium).
The other opinion is more abstract: the maneuvers used to close the distance between Long and Extreme is more representative of an all-out sprint, whereas the maneuver used to close the distance between Short and Medium is more about maneuvering/careful battlefield positioning, therefore leaping from Extreme to Long, or Long to Medium, is invalid.
I'd like to poll Reddit. Is one or the other correct? Is there a third way to interpret this we haven't thought of? Was this answered long ago and I missed it?
Both were so good. First for story, second for refinement of the game play.
What gaming franchise had been cancelled too abruptly?
gaming