District_XX
1
PC-XboxSeriesX-User

I go through phases. I have been enjoying the Lambo R6 250 for a bit now. And I use the Fendt 1000 vario for my large atm. But I have also been a fan of the case quad trac and also loved the claas 5000. They all have their ups and downs. The claas i like to use in forestry operations more than anything. Seems to be a pretty solid tractor for weight distribution and can hold some heay implements. Plus all 4 wheels have weights, rear weight options as well.

District_XX
5
PC-XboxSeriesX-User
10dLink

Yo, listen up here's a story
About a little guy
That lives in a blue world
And all day and all night
And everything he sees is just blue
Like him inside and outside

FS22 Production Calculator Tool for modders testers and reviewers.Discussion

I made an excel spreadsheet that I use for my own production chain mods. But I created it as a universal tool.
I plan to add in cycles per hour to convert to cycles per month and vice versa; as in the xml files you set the cycles per hour then multiple by 24 to get your monthly cycles(Regardless of days per month).
Will also add in % profit from input to output. I spent a lot of time making this tool. And it's freely available
https://www.mediafire.com/file/6gh4z6w6ao6pjt3/ProductionCalculator.xlsx
I also made a tutorial video for how to use it on the tube of you.

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This will clear your desk of scratch paper calculations and make your life a lot easier. I hope this helps more as dozens are already using it and loving it.

District_XX
1
PC-XboxSeriesX-User
16dLink

If you are using gportal to host the server you can enable the mod download link. And then when he adds a new mod have him text you the name. Visit the link, press ctrl + f and type in the name. Download the mod, add to folder. Done.

District_XX
2
PC-XboxSeriesX-User
16dLink

Superfly1842

Modder here. Known for Metals and Gem production and the Lizard Hydra Glide storage rack. I also work on other assets for map makers. I post work in progress, video tours of my mods and tours of new mods coming out. My work is different from the average modder. I focus mainly on sci fi/ and gold production. My current active projects I can post about are; Metals and Gem update, All in 1 Underground Compound Farmhouse, and Lizard Hydra Glide XL.
The update for the Metals and Gem production is going to be as big as the initial mod pack was. The file size is remaining pretty close to the same. Check out my work and give me some opinions at:

https://www.youtube.com/@superfly1842

That is very cool. I am a huge fan of the series. My favorite is obviously the first with Fred Ward and Kevin Bacon together. I wish those two had done more of the sequels together but I still love every bit of it. Those two actors just have the best energy together. Tremors (original movie) is one of very few movies I could watch over and over and never get tired of it.
Congratulations on your find!

District_XX
2
PC-XboxSeriesX-User
18dLink

I like agriculture land. Its recent map. The trees are a bit tight on the roads and fields but if you wanna use small equipment and play hard economy where selling 2 pallets of eggs is rewarding then this is a good map. I have taken down some treees but not too many.

I never tried 76, Zenimax banned me for life from ESO for being too rich in game and disrupting the gaming economy. All i did was have a guild of hired players who bought and relisted mats during prime times, like after trader resets list and buy everything below set price. Or before raid times. I guess players complained idk. But the ban was pretty stupid in my point and the appeal process was already decided before i was even able to present my case. 6 of us were banned.

District_XX
1
PC-XboxSeriesX-User
20dLink

Superfly1842

Metals and Gem Production

Lizard XL Hydra Glide Header Storage Rack

Wood Shipping Container

& More in the works

Modder, creating unique content for the game. Check out my latest submission to modhub and watch the video tour of the All in 1 underground facility.

https://www.youtube.com/@superfly1842

District_XX
4
PC-XboxSeriesX-User
20dLink

Just FYI(Because i played for probably 2000 hours before i even noticed/realized this.) But productions will charge you the full amount whether you have the materials or output space available. So turn off productions when they aren't actually processing anything. (At least the expensive ones)

District_XX
5
PC-XboxSeriesX-User
20dLink

I enjoy running over as many dynamic decorations as possible.

District_XX
24
PC-XboxSeriesX-User
21dLink

To add to the broken factor of silage, you can buy grass bales and wrap and then sell as silage for a profit without even having to mow or anything. All you need is transport from shop, and a bale wrapper.

District_XX
OP
1
PC-XboxSeriesX-User
21dLink

Follow me on youtube(Superfly1842) to see the next big update I am working on. I am posting WIP updates as well. And outsourcing polls for some stuff to other mod reviewer channels.

I would have turned them on highest setting. those motors have quite a bit of torque.

Looking for mod testers for state of the art compound testing.LF - HELP

Pictures speak for themselves, i am looking to enlist a couple of testers who will thoroughly test this mod. That includes testing all triggers, physical objects, various placement styles(rotations and slopes) check areas(where you can terraform in relation to the placement) , features such as weather station, house, silo, repair shop and more. This is a survivalist farmer bunker that has it all. I need reviews/feedback/suggestions. ect

Thank you

-Superfly1842

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District_XX
0
PC-XboxSeriesX-User
1moLink

if it levels off while driving away then you'll just be on the flip side wanting it level again to be realistic. just go play the game. lol​

District_XX
1
PC-XboxSeriesX-User
1moLink

well that's not true. the tlx tipper trailer shows the fill plane because 82studio decided to not have it change with the side extension option. so if you have the base trailer capacity and close the tarp when it's full the heaps just sticking right out through it. It looks terrible lol

District_XX
1
PC-XboxSeriesX-User
1moLink

Also, to add to it, I bet it's hard to hire talented ppl willing to come spend years learning and working with an obsolete system like Giants Engine 9. Won't really help them down their career path in the future. So there is also thar perspective. No new people, no new talent, and then that equates to no innovation or progression.

District_XX
1
PC-XboxSeriesX-User
1moLink

I wish there was. Giants is lazy because of it. They need competition. They lack the ability to create a modern game engine. Just like they lack the ability to create engaging content. Us modders are paving their roads for them. And then sometimes they snag one and throw it down like it's their dlc and charge us for something else that doesn't work. Sorry, I don't mean to rant, but this is what happens when a company has a monopoly over a service or product. (Think about epi-pens from Pfizer. It's everywhere. Just need a good company to come around and use a solid engine like unity or unreal. Hell, Microsoft Studios could pump out a better FS game.

District_XX
2
PC-XboxSeriesX-User
1moLink

a trick I learned back when I played console was to take another placeable that I could get to overlap onto the messed up terrain(like the base game deco sheds) and place it watching the money change to the higher end knowing I would interact with the most terrain. then removing the placed deco shed, the land was "unlocked" and I could terraform it there.