Would you like to be able to stim while at full health to replenish your stamina?
PSACould be a good compromise, I can think of moments where it could trigger without wanting
Or just make it a toggle in the options
Yea, like on the map while in a mech, hitting up one too many times after a stratagem (does not cancel stratagem to stim if full health), or thinking a terminal will have an up command but then actually kicks you out in-between. More common on controllers where there are less binding options.
Now that I think about it I think it should be a two button binding. Having a very rare chance of activating accidentally is more important than ease of activation.
Like what they do for Supers in Destiny, Payloads in old Sci-Fi CoD and whatnot? I do miss those at times.
Yeah, especially with a PS5 d-pad where a bad press on one direction can be read as a different button!
They do a little spin with the syringe
When you have multiple stims and hold the stim button, the helldiver should stop and start to juggle with stimpaks.
scales based on stim capacity, so i can solemnly toss my one stim up in the air before putting it to good use (tragically dying to 17 hunters)
This, it absolutely should be a hold press to avoid incidents where you spend stims unncessarily
ONLY like this! I would fucking rage if they would just make it possible to stim whenever because this would wasted sooo many stims in different situations - this would be horrible!
If injured : tap to stim If full health : hold to stim
This prevents accidental stims while full health, but still allows players to use a stim for the other benefits (stamina/speed with booster).
I think devs would still need to take into account how someone could stim right before receiving damage, to save himself. Stims could preemptively be used in combat for temporary invincibility.
Stims could preemptively be used in combat for temporary invincibility.
That's how a lot of people are already using it.
Right, something along those lines. I definitely wouldn't want to waste a stimpack by accidentally pressing the button while at full health.
I like this. I run the medic armour and instinctively tap my Stim button after every fight. Most of the time I don't need it, it's just habit.
"Habit" is a funny way to say addict, soldier.
stimpacks are not addictive. their creators told us so.
thinking the same, also consider we have ammo pack, there will need some balance, otherwise ammo pack will just be the absolute meta of the game.
I personally think it would give more reason to run Supply pack than shield or laser dog, which could balance things out. But it definitely goes against the "intended" use of the supply pack, which is to resup your team.
The balance to that would be Autocannon still requires backpack and shield still IS a backpack.
Double tap would be faster than hold.
I'm going to be pessimistic but I don't think Arrowhead is capable of making it a hold press without causing bugs or crashing the game.
Gotta be realistic with your expectations man...
"Stimming while full health would deplete every spear backpack in the lobby"
I think if the stim sound effect plays no amount of stunning should prevent the health regen but the amount of times i have been staggered between the sound effect and actual healing is absurd
I know they said they fixed that but I swear after that fix stimming became way more inconsistent
They fixed the stim sound continuing to play when it was cancelled, nothing changed regarding interrupting stims
But that still happens. All the damn time
I can quite anytime I want.
any one got a spare stim?
NO! They're mine!
Needlessly scratches neck
I've never done stims in my life.
So yeah, stims are a helluva drug.
I'd never wipe my dirty boots on no super destroyer terminal
F%#K yo terminal!
Yeah, yeah, I did that...
I'm Helldiver's ghost, BITCH
It's a older meme, sir, but it checks out.
tsss
Supply backpacks for everyone!
this is just the prelude to that backpack with an extra 2 supply things
I'm really not sure why this is even a survey item. Bruv, anyone after 2 hours of playtesting will tell you this.
On bots me and the squad would always hit ourselves with scorcher just so we can stim from place to place for the speed or to get to ext. We rarely ever need them as we just hit and run instead of fighting bots.
So that when it inevitably breaks the game we can’t say “who tf even asked for this?”
This team has no confidence. New content isn’t even rolling out and they can’t pull the trigger on the most basic QoL change.
I think its a reasonable thing to poll. The top comments here are already people sweating about accidentally pushing the button.
For some unknown reason using a stim at full health takes it from your teammates.
Make it go further. Any health you would’ve gained gets taken from your teammates
That it is a terrible, terrible idea? I could tell after 2 seconds.
Permecura Pharmecuticals Official Press release:
We are delighted to hear recent market research about our completely non-addictive* stim formulation has such positive demand for extra usage. We are pleasantly surprised by this sudden grassroots movement for more doses to be issued to our brave Helldivers. We feel that is is our duty as a result to add 50% more non-habit forming** Democracy to our formula in response and appreciation of this support from our troops who we support supporting us.
Permecura, We know there is democracy in your veins because we put it there!
* As ruled by SEAF high command contrary to what several seditious and now defucnt publications may have disseminated.
** Per legal distinctions stating that habits that spread democracy are not medically relevant.
Super Earth is not responsible for the misuse of Permecura Pharmecuticals products. In the event of any serious issue arising from the misuse of aforementioned products, we recommend you reread the documents you signed when your licensed medical practitioner gave you with the prescription.
Issues may include but are not limited to:
Unwavering Democracy
Crippling Debt
Death
And more
Just a make it an option in the game settings.
I want the stim sound to stop playing when it doesn't stim...still happens.
No. One main reason, i often accidentally stim when punching in a code.
This would add quite a bit more depth to the gameplay because now you have to make a conscious decision between "wasting" a stim or keeping it in case you're in trouble.
No depth, just more speeeeed.
Congrats on staying 1 dive clean, diver.
What can I say? Gotta save it for the party in the pelican with the homies.
And damage resistance. Love me that damage resistance
I WOULD JUST LIKE TO STIM WHEN I STIM
I would settle for stim'ing 100% of the time when I hit the button. Hitting the stim button then getting ragdolled halfway through the animation and not having it heal you is annoying af.
Can I just have it take priority to a Hunter attack?
I pretty frequently stim accidentally while trying to type in stratagems. If I can do that on full health I will run out of stims quickly
Should only be available on experimental infusion so we can be true meth addicts.
All this is going to prompte is self absorbed ego trip divers gobbling up whole resupplies for stims to go fast.
Hit the nail on the head. I'm anticipating all the rage posts in the future about this.
Need this so I can jump off tall rocks and survive to spread democracy
Make it where we have to hold it for a little less than a second, making it differential and purposeful enough not to use a fat-finger stim.
Also let me stim my friends even if they're not below 50%
Would you like to participate in such decisions without using Discord?
Wait, that isn't what stims are for?
Yeah, I've already been doing this for a while now lol
How are you stimming at full health? That's not possible currently.
Dive down a hill to injure yourself a bit, then you can stim. that’s what ive been doing. or shoot the scorcher at your feet
I either drop an impact nade at my feet. If my team hasn't split up, I'll ask a fellow Diver to hit me. Usually, they're game.
No, I’d rather they just add the apc and the bike from the first game for mobility options
I'd stim while full at both to prove that they're not addictive
When this does happen they gotta make sure we have to springing and or the stamina bar has to be below a certain threshold to do so. Just to avoid any accidental stims plus preventing you to stim a fellow Helldiver also if your key binds are the same for self stim and stim others.
Make an overstim state and have it so it lasts half the time but doubles your speed and keeps stamina maxed.
Double speed? With the infusion booster... Light armor... Jump pack .. bet I could fly across the whole map
That's the dream man. That's the dream.
Yes please!! Light medic armour experimental infusion and supply pack build gonna start getting real popular! Crackhead meta incoming
I would like to be able to over stim to the point where i die. Make it specific to that new stim bonus you can bring. That would be fun.
Yes, with a caveat.
Make it a press-and-hold function when uninjured. I don't need to mis-tap V and find myself stimming with full health and full stamina. A 1 second hold would make it viable in combat while still preventing mistakes. If you're injured, it should still deploy on tap.
As long as it's not easy to accidentally stim yourself when it's not necessary. Like make it a double click or something.
They should make it so it gives you an even bigger stamina boost then since no health is being restored. But I would be fine with it just giving regular amount
Yes, so I can fulfill my dru- sorry I mean so I can run further
It could just be a setting or double tapping your stim key for example. Just like autoclimb.
Me and my friends just shoot eachother to keep going. "First one to slow down is getting shot in the heel"
Starting a long run when missing a small amount of hp is the best feeling atm
Not to replenish stamina, but to make the last run to the pelican in full God mode
Yes BUT make it not accidentally possible to fatfinger that shit simple press wont be enough for full health
Me jamming 4 stims into my arm knowing full well they don’t stack time or speed:
at least let it be something you can pick in your settings as a preference
Id quite like the stim to go intoceffect the second it enters my neck. Woulda saved ne from so many hunters
Yes. I need to feel the rush of running like the flash and seeing all the pretty colors, whether or not I am at full health!
Or just make it an option you can turn on because I get the idea of why and in some occasions I would like that but then in others I would feel like I just waisted a stim because I run with most my hud hidden because for me it just immerses me more,so ialot of times I just hit the stim.button after a battle incase I have been hit co I can't keep an eye on every scratch I get in the heat of war lol. So just make it a key binding that way I don't make the mistake
Just give me the stuff
Maybe has it as a gameplay option? I know sometimes when I'm putting in a code the game will pull out a grenade or stim me near full health when that's not what I wanted
Like with everything, just add a setting to be able to enable or disable it, is the best thing they can do
No no no it’s ganna turn into people hitting it on accident
We wouldn't need to do this if they would just release vehicles already. People only use stims for stamina because we run on foot everywhere.
How about making this a toggable option, and make the default to "no" so noobs dont loose all stims in w seconds and pros know enough and care enough to toggle it on.
They let us reload our guns to waste our ammo so why not do the same for Stims
If I'm barely damaged, I won't heal to full for exactly this purpose, the stim "second wind"
I wanna over stim the shit out of myself.
Not just for stamina, also to pre-stim when you're about to get ragdolled/stunlocked/jumped on for the invulnerability and regen. I find getting swarmed at 90% hp is much easier to live through than at 100% because of this.
Hold up... You can't do this already?
I've just been throwing myself off of cliffs to damage myself for those long hauls, the scorcher also works by just shooting your foot. I think it's like 2 meters for those minimum damage hits?
Jokes on you, I stim all the time anyway laughs in tism
Would be cool if stimming while at full health not only replenished your stamina, but also gave you a smallish buff to health over max that slowly drains back to 100 over a short time.
I'd prefer to not stop running when i stim
it needs to be a setting like auto-mantle
ive fat fingerd the button so many times please no
Make it an option?
Make it an option in the settings, as well.
Why not just have adrenaline as a secondary stim option
I need more injectable Managed DemocracyTM in my veins!
Lol everyone's gonna be fighting over stims. I can see the posts already.
YESS
It would be funny if we could literally shoot ourselves in the foot so we could stim ourselves
I feel like i used to be able too tbh
Y E S.
But I'm so used to setting myself on fire just to get the rush going!
Stims need a nerf then. They are way too good to be freely used
Yes but not so much for stamina as much as I want to prestim when I know I'm about to start taking hits so I don't get stunlocked to death.
Would you like to be able to stim when you press the stim button while you are being hit?
Wouldn't that not even work since they have fixed the big that causes the game to make EVERYONE stop running when anyone uses the stim.
Mmm, medic armor here I come
Make it so stims can't be interrupted as well. So many cases where I needed to stim but it kept stopping because i got attacked
Maybe in a form of a booster.
But to make it uncompromising I'd suggest a completely new stim with a new key mapping. Heal stim and and boost stim or smth
I would like to Swim
Sweet liberty, yes.
Honestly kind of surprised THIS is the poll question, being able to stim at full hp for stam would be cool but omg people would see the change or stumble upon it and then everyone would forget about it. Come on AH, poll us on something controversial at least.
I feel like this needs to be implemented regardless of stamina. Way too many times have my friends, myself, and other randoms I have encountered broken a limb without losing any health, so we have to run around with whatever debuffs until we actually take damage (even with a broken limb, you can’t stim if you have full health).
MORE STIMMIES!!!!, I NEED EM ALLL
Yes, helldivers do currently use silly ways to stim at full health such as taking fall damage, shooting someone non lethally, using an AOE to damage themselves. Allowing stims at full health just cuts cuts out the arbitrary methods to damage yourself slightly. Make it you only can't use a stim when effect is active. Using a hold on the button when at full health would get rid of any accidental inputs.
Can we fix stims first? I don't want the "ahhh" to start playing before the actual healing comes online.
No.
Because AH implementing this will likely break something and that something will be broken for a month. If that something is related to the HEALING SYSTEM is not a risk I'm willing to take for a QOL feature that frankly, isn't needed.
edit: and frankly there is still a glitch where you're character just won't stim already. Focus on the bug fixes before potentially introducing new ones.
Why it's even need a poll?
Options > Gameplay > Allow stim usage at full health On/Off (default off)
Literally everyone would be happy.
But I guess they need to make a poll to show how the community has a voice or something.
I would like to stim at full health because the spiky plants cause the bleed effect, removing stamina regeneration but, sometimes, not cause you to lose health over time. So, you have to take real damage to then stim and get rid of it. It sucks when you are in between engagements and are running halfway across the map and your allies are leaving you behind.
I just wanna be able to open vaults by myself
It would be cool, but the amount of missclicks would be infuriating
Yes. I can’t say I’d use the feature too many times as I generally like to save my stims for when I need heals, but in those rare moments where I just want to get to extraction faster, I’d like to not have to shoot my grenade pistol dangerously close to my own feet just to stim.
I find myself intentionally hurting myself in game just a bit so I can use the stim to run longer.
Make it hold instead of tap
Thing is, that one too many times have I used my supply pack when finishing a 500 KG input
What’s the MAYBE vote at? Add me please.
Not really.. kinda breaks immersion. I don’t know why. It just does
Sure but this is probably at the bottom of my priority list of badly needed fixes
I feel like a player poll for a design decision that affects gameplay is pretty stupid to do.
Of course people will vote for whatever makes them more powerful.
And they say stims have no addictive properties..
Absolutely not. The amount of accidental uses would skyrocket.
Maybe if you hold it for like two seconds?
we need new stims, stims that regain stamina but heal slowly, and stims that heal for alot but stamina regain isnt as constant
Absolutely yes.
Yes. Idk how often I'd do it but it def is a nice option to have
If you gave me a car, motorcycle or an apc I wouldn’t need to get addicted to drugs.
Please get us mechanized. I am tired of running forever.
That’s just doping.
I think it could be good if they added stamina stims to the game that were separate from health.
Would make my current tactic of "shoot exploding crossbow at my foot so i can run faster" a lot less painful
Yes, but make it tap, instead of hold.
It could be turned into a gameplay option, have us actively turn on the ability to use stims while at full health. For those that want it, we get to, and those that are against the idea or worry it'll waste their healing, they don't have to use it.
Yeah I can see myself accidentally wasting a lot of stims like that.
Yes... But also give us a ship upgrades to fully restock Stims (and Grenades) with a resupply.
It would be a good quality of life for the game. I ive seen people and even streamers either shoot their foot or burn the ground to get damaged just so they can stim to replenish stamina. We are basically already doing this concept of stimming to replenish stamina
Only if it maxes it out for maybe 30-60 seconds.
Would you still get the healing/invulnerablity effects?
Forget that make us be able to stim while ragdolling or maybe after ragdoll but while on the floor instead of having to wait to stand up and get headshot.
This would save me from leaping off tall objects while trying to catch up with the team after being chased by a bile titan for five minutes.
If you have a friend nearby just get them to punch you. It's not that I'm saying that I'm against the idea but I think it's pretty easy to use a stim pretty much whenever you want as is
*Happy stim addict enjoyer noise
Maybe if they fix the bug where you stop sprinting when people use a stim, sure.
Why do we need a player poll to implement this
Or have a stamina stim
Be able to? Sure. I don't see me using it, but I do likes options!
Me and my squad have an understanding with things like this. Someone says "shoot me" and the person with the lowest damage primary puts one in the leg. I did this for a buddy who landed on a very tall outcropping. He's like "idk how I'm gonna get down...". Well the choice was obvious. Shoot the hostage. I put one in his leg, said "stim then jump" so he did, and landed with about 10% health left. I've definitely had a teammate wing me so I could stim if we were running from the horde.
That having been said, as long as it was a difficult to accidentally activate keybind, I'm down for this.
Yes. Also while in air, or diving through the air.
Another semi-unrelated thing, imagine the chaos of activating your jump pack whilst diving.
I think holding up should be the default way to stim. I’ve accidentally injected myself trying to throw orbital Gatling waaaay too many times.
Forget stamina, I want to pre-emptively stim when I'm about to take damage instead of having to wait for the hit that damages me but also inevitably staggers/juggles me and causes me to die.
I want this so I can channel my inner Aimo Koivunen.
Should be able to stim whenever, but if the diver becomes addicted, the diver randomly stims on it's own and when there's no more stims, the diver drop it's primary weapon and constantly screams, "I NEED MORE STIMS NOW. AHHHHHHHHHHHHH!!!"
Only fix is to get a new diver
I wanna be able to use every stim in my inventory at the same time and then die of an overdose. Would be funny
I wanna stim while running
Here's my solution: Have helldivers lose 1hp every time they hit out of stamina status. Easy for the devs to implement and no new keybinds needed
Fuck no, because they still haven't fixed the problem where pressing up in certain scenarios will use a stim when it shouldn't. For instance, if you get injured and hop in a mech then start fucking around with the map? Stim. Who knows what other weird shit is gonna cause me to burn all my fucking stims at full health
A slowly diminishing overcharge of health would be nice too.
But the thrill is not as stimulating enough
Everyone who thinks they want it because of super stims will quickly realize they don't want it.
I accidentally stim all the time while entering stratagems, I can't imagine how many I'll waste if I don't need to be at full health.
Yes, I regularly impact nade myself to get more stamina when I'm scouting alone
I think they should just add stamina stims so you can take those instead of health ones, or bring two of each. I also think the experimental infusion should be its own stim but it makes your allies look like bots/bugs while it's in effect
feel like it should have a toxicity drawback for stimming at full hp similar to witcher you start taking debuffs for the peroid you are in toxicity. Maybe you are so juiced you are shaky so its hard to aim but you get all the ++of max stamina
Just give us stamina stims...
Can yall really not wait 5 seconds?
I think this would provide a very interesting upside to the medic armor extending the duration of stims. Being able to sprint away from terminids for an extended period of time with one stim of your six sounds REALLY nice.
Maybe make it only when you’re completely out of stamina to prevent accidental wasting?
Could I get a line in for stimming while flying with the jump pack? If we are already working on the stim system 👀
Yes.
And I would like to be able to jump pack onto higher ground and shoot down at bugs because that's fun. Stop taking all the fun away. There seems to be less and less high spots to jump up to.
I just wanna get high on stims
I would like to be able to stim while swim to prevent drowning! For some reason my mind decided "swim" was somewhere in that title that gave me the idea.
My original answer was, "Naw dont need it," but then u gave me a booster that makes me speed and now the answer is yes.
Yea but make it hold instead of tap to do so.