I saw a mint green one around South San Francisco

It's my real name, it forces me to act respectfully and respectably on the internet

creative technical jobs like engineering, and not just the kind of engineering job where you are handed a list of to-dos, get something where you do the research and come up with the designs

oh yea, so around 3.2V is when a low battery warning is given to the user of our headsets, it drops off a cliff

I stuck a PID controller and a SSR on a food dehydrator already

(over engineered, but inside the dehydrator was one of those bimetal spring mechanism for temperature control and I just didn't trust it)

I used to be an electrical and firmware engineer for wireless gaming headsets, 2.8V is when we shutdown the headset, it's fine but it's pretty borderline. Headsets don't have the same discharge rate so it's fine for us to push it to 2.8V repeatedly for many years, You should still be more careful.

I'm not understanding the camera angle that allows for a reflection of the dash on the windshield

every pass is a "win" for those people, it's a dopamine hit, there's no long term planning involved, it's not strategic

done already

events like this is kind of on a rough 11 year cycle if you were wondering when the next big one will be

or travel to an arctic vacation spot to see it outside of the solar activity peaks

my oven only goes down to 170F, it'll wreck PLA, I have dried nylon with it once, it seems like other people have done it so I thought it was safe, but I will no longer continue to.

I think it's too hot for PETG

what are you good at?

lifters require you to have extra aim and reaction time to do the lifts, and more importantly, know when to lower the lifter

horizontal weapons require less aiming because the danger zone is huge, but since the force is directed sideways, your robot will be throw across the arena just as much as your opponent, you need to be able to handle that sudden change in position and orientation quickly

vertical weapons have a narrow danger zone more of the force is delivered into your opponent, while you stay pretty still because some of the force from a hit is pushing you down, you have to aim better

Personally I've always favored wide weapons instead of narrow because I know I'm not a top dog when it comes to certain video games, I'd rather shotgun in shooters and operating a radar in flight sims is really difficult for me.

Phone cameras might work if the sky is dark enough. Although you will definitely need to invest in a tripod.
As for resources, probably https://astrobackyard.com/tutorials/ and https://www.reddit.com/r/AskAstrophotography/wiki/index/

The big topic is "collecting light". Sometimes that means long exposures. Sometimes that means taking a hundred photos and "stacking" them together. Often it's both.

And then you have to think about the fact that the earth is spinning, so the stars are moving. That means there are limits to how long an exposure can be before stars stop looking like stars, and start looking like lines.

None of this works without a tripod to hold the camera/phone still. Or else everything will just look squiggly. As you get more gear, you can get motorized tripods that track the stars for you.

Your phone will probably be enough to get a mediocre shot of the Milky Way if you go somewhere dark enough. Then after that, you will need a real camera.

then that means your application is experimentation, I would get ESP32, crazy amounts of memory and Wi-Fi and Bluetooth, excellent for experimentation

"not recommended for new products" only means that the supply will start to dwindle

if something fits needs and is cheap enough, it will continue to exist

I'm shocked that people in this thread are just going "ohhh shiny" at newer chips

that's stupid, they would have massive sales contracts for existing designs with that chip, there's nothing wrong with that

it takes like a week to study and an hour to take the test, go get a license lol

I have one, I don't even use it

probably combat robotics or astrophotography are my hobbies with the least number of other fellow hobbyists.

combat robotics was because there was a competition happening in a convention center I live beside, I was just taking a evening walk, and saw some activity, walked in, and was blown away by the entire scene, how there were a variety of sizes and people, and decided I will build my own small robot for next year's competition.

astrophotography was because of Comet NEOWISE. I saw some news about a comet being visible, so in the middle of the night I took my rather ordinary camera setup up on a hill in a near by park. What I captured that night made it into some local... blog? It wasn't a newspaper but somebody did ask me for permission to use it. I've always loved astronomy and star gazing and from that day I did more research into astrophotography and got more gear. And because of this new interest and my new expertise in camera sensors, my job shifted me from engineering wireless headphones to working with cameras for VR applications.

hey I actually collect photos of wildlife species, I've never seen a Lazuli Bunting before either. Soooo I actually went to Stanford Dish because of your post, I didn't have any luck, but today I went to Arastradero and BAM, first bird I saw perched was the Lazuli Bunting lol. Thanks for the notification. There were also baby coots in the pond! In their tiny form with red heads!

It's always something different.

Think first, what is your goal, and what are the core elements that allows you to achieve this goal?

One of my recent projects was a camera remote that used PTP-over-IP to command cameras. I wanted it built on a ESP32 so its Wi-Fi connects to my camera's Wi-Fi. But because of my objectives and the core component would be the PTP protocol stack, this particular project started out entirely as a Python project running on my desktop computer first. Eventually I ported it over to MicroPython and immediately discovered that there wasn't enough memory lol so it got written again in C++.

Basically I always take a look at the most interesting part of the project, and everything evolves around that. If a core library I need only compiles with a compiler I never used before, then so be it, the plan will change to use that new compiler.