will they add new areas in Mgs Delta or the once that were cut from e3 2003 ?
Oh shit I guess your right they altered it a bit in the final game for me it's just a letdown they stuck with a 1.1 remake instead of a real remake hope we get to catch and eat snake and fish and in real time not just in the inventory screen just like In e3 2003 and i believe it was supposed to have day night cycle the jungle was gonna be open world and enemy patrol had dogs chasing you all through out the jungle not. Just in there usual post
It's a mix of Remake and Remaster. The only new features are the movement and over the shoulder aiming. Everything else is just prettier graphics
I think that's the best we could've hoped for. I don't want my beloved messed with lol
They've upgraded the healing system so there's that.
Did they upgrade it? They upgraded Snake's model to receive actual bruises, cuts, burns, scars and such
I got it wrong. Here's what the Web page says about it.
The battle damage system has been upgraded, with the wear and tear of Snake's clothes, as well as bruises and bullet wounds on his body, reflected in real time. Any injuries to his actual body will leave their mark permanently, telling a story of each player's unique journey through the game.
Still I assume they'd upgrade it at least since since they are doing it to everything else
Leaving scars is an extra mile I don’t think anyone expected or would have been disappointed by not having, however it is nice to see they are trying to innovate still.
Now people will post screenshots of their final score/rank and their character to show how flawless or scarred they are. Can't wait!
Speedruns are probably gonna look like they've been hit by a car
Yeah exactly. The game is going to inspire a whole a lot more of full stealth runs or runs where people deliberately fuck over snake
Better gameplay, controls and graphics is really all it needed. Once you start adding new areas or fucking with the story you risk making things worse.
Yeah especially since the game is already so tightly designed, adding a bunch of new areas would be needless additions and mess up the pacing.
And I’m so glad they’re not touching the story, imagine if they rewrote and recast it like the RE4 remake, it’d be such a slap in the face to Kojima and MGS in general.
Not to mention this is a game Konami is playing safe with because if it doesn't do well. They said they're gonna start leaving the gaming market.
But re4 remake was great
A 1:1 remake is the BEST thing they can do for the legacy of this game
Yep. Perfectly preserves the original while making it easily accessible to newer fans, and the next generation of gamers.
But you've got that with the master collection (yes I'm aware it has issues). Was really hoping for a remake in the vein of re4 which retains the spirit of the original and doesn't change key aspects but adds new things here and there to keep it fresh. Or outright improve the few things that didn't work. Example of the latter would be balance. Mgs3 is way too easy to just tranq headshot your way through.
Yeah I love actual remakes. RE 2, 4, FFVII remakes are all incredible. I don’t think we’ll see another remake to the scale of what they’re doing with FFVII again. RE3 remake was a let down for sure. I enjoyed it still. But it was a let down. At least we know they didn’t continue that trend because was 4 was amazing.
This is a real remake buddy
You're getting down voted like crazy so I just wanted to give you props. You're 100% right. This is a pointless remake. Completely uninspired.
Thank you man your a real one 💪
People for real downvoted a lot because you dared to say you personally would have preferred an actual remake as opposed to a glorified remaster? Damn, y’all wild
Yeah people have different opinions, insane right?
Tone seems sarcastic but not sure cuz internet. Just in case though, not at all what I’m saying or even implied. Obviously people have different opinions. Mass downvoting because someone has a different opinion than you is what I’m criticizing here.
I wasn't being sarcastic just to clarify 👍
I bet a lot of the downvotes are due to the comments lack of commas. Because that shit was irritating af to read.
Because it being 1:1 doesnt change the fact that it is a remake. Those words, remake/remaster are based on game development, (if the main code is being reused or if they are building most of it from scratch), not on changing the game, and whoever tries to misuse them is just being either uneducated, or just an ass.
And your Base 🤝💯💪
Why was this downvoted
Well, i’m glad you’re not in charge of the project, lol.
With Kojima with me for sure I can 🤭
I agree with you. I fear we'll just have a Twin Snakes situation and have a great looking remake with a mismatch of more modern gameplay, but old level design.
I don't think it would be difficult or blasphemous to at least make the areas and maps at least a bit larger?
No, it's basically going to be the exact same layout, probably including the loading between areas.
actually dont mind loading areas, it can probably allow for better graphics and more detail in each area
Apparently they confirmed no loading screens which should at least change up how you escape and hide a bit
Haven't read anything about that.
Do you know if there’s any published source for this? I really hope they do this, otherwise the remake is cooked
Definitely haven't seen anything saying this, absolutely need a source.
So I guess no more running out of the area to avoid the mandatory caution after your landing craft blows up!
I imagine they don't need the loading screens anymore, but will keep them because it would be pretty stupid if you could toss a grenade or snipe in another area from a climbale tree or rooftop for instance. It would really break the balance of the game.
Plus, I imagine it would just feel weird if it was fully open world. The areas aren't really designed for that. I think it just would feel strange passing these transition choke points.
What would be stupid is deliberately stunting the game for modern audiences in order to appease the most insufferable members of the fanbase.
If anyone can’t see how approaching the game in a new way using the power of modern hardware to update the gameplay, that’s exactly the type of person I’m talking about
This is a pretty stupid take.
It's not a remaster if you just start taking liberties that don't fit in with the original design. If mgs3 was a directionless open forest, you'd never find anything. Warranting more tools and changes to set pieces to help fit that vision.
Look at the most successful remasters like resident evil or the crash/spyro trilogies. They didn't suddenly make the game open world with lootboxes and battlepasses and shit and are widely successful.
Then look at sonic and tell me that you'd prefer the 2006 version over sonic mania?
Or halo infinite and gears 5? Just because you can go open world doesn't mean it makes sense or that it will be all that interesting.
It's always the most confident idiots that think everyone else is stupid.
Perhaps I meant not a really big open empty world just big enough for a jungle and forest mgs3 jungle forest felt so small it didn't even feel like a jungle more like an arena with grasses and trees shame with all that next gen assets they choose just to copy paste PS2 assets and called it a day
I don’t want a remaster and making another remaster is a major mistake that will guarantee that this game will flop. Cry about it all you want but that’s the truth
Well, since we are making predictions based on feelings with you thinking one of the most iconic games being re-released will flop simply because you want it to be a completely different game
Whereas i think It will sell well and will likely be widely praised for being faithful.
If they don’t even update the loading this remake is cooked and dead on arrival. I’m calling it now. No modern audience is going to give a shit about a game that plays like it was built for 20 year old hardware. And I’m sorry but the dwindling diehard MGS fanbase is not enough to make the remake a success if they can’t bring in new blood
This opinion is cooked lmao, the fan base and industry is stealth game starved, this game will be a hit so long as it functions well upon release.
Putting what you’re saying into perspective, do you realize that the loading screens in each area essentially moved snake through maybe a few feet of ground before the next?
Saying that without those couple of steps, the game would be crippled upon release and fail to appeal to modern audiences is idiotic.
You aren’t getting MGS 3 in V’s image, the game will be what Kojima originally intended but remastered to look like it came out today.
That’s enough for me and most people.
I didn’t realize we had the spokesman for literally everyone here. My bad! Why aren’t you producing the game then?
Just be honest and admit you’re a new fan and you didn’t enjoy playing the old games 😅
I agree with you there was also a 1:1 remake from PS2 game called shadow of the colossus that one feels like an exception cause the map was huge and seamless but mgs3 jungle is so small I was hoping they were gonna do the jungle from the e3 2003 trailer it looks huge and like a real jungle
Will “they” add to what? I’m catching up here. Are they revamping the series? If so, when will it be available and in what format? PS3? I hope. Thanks
i would love more areas in between existing ones. the game play of mgs3 always felt too short to me unfortunately.
I would have like that
About 20 years ago, i thought it would have been cool if we had a snowy area (i mean, its Russia, right?) because we had the white camo...
Yes this is true I use the white camo it help me a lot in beating the boss yeah they could have expanded the mountains area all the way to Grozny grad it was a snow area
I still find it funny that camo and face paint are only useful in the final area and 1 spot in the mountains
Lmao
Sadly, I believe they will add absolutely nothing new for old fans to explore or find. I really hope I'm wrong.
its basically a 1:1 remake, they've stated this multiple times on the games website. not much is changing except a few game mechanics and graphics
Me too
I wonder, the people who want everything to be 1:1, do they actually believe their sacred/perfect game will suddenly become trash, just because they added a few optional areas?
Do these people actually believe Kojima designed the maps himself?
It’s not so much a worry as it is imo unnecessary. The gameplay is great and the areas leave a lot of variety. It’s no MGS V which I think is the issue for many newer fans but it really doesn’t have the same constricting environments of the old Resident Evils that required them being remade.
Truth is I just think a lot of people have been spoiled with remakes like that and aren’t willing to except 1:1’s
Yeah it's a remake it's nice to see something altered and fresh take keeps things new and exciting just play and stick to the original games if there afraid of change Resident evil 2 is a great remake and also dead space remake was the same game but added new maps and re arranged the level design added a cool future like procedurally generated enemy spawns and backtracking and both this remake feels like there respective games by not changing that drastically that it can win both new and old fans
Exactly. The originals still exist if people truly want to play the unaltered versions. Remake feels like a wasted opportunity to only update graphics and controls
Right. I wasn't even asking for padded out areas or anything of the sort. I was asking for entirely optional paths that lead you to the same minor or major areas that continue the story.
For example, an alternate cave path alongside the external (original) path of the mountaintop that eventually leads to the armory where you get the RPG. You'd use either the external path or the interior one, where guards with NVG would be patrolling.
Also, MGS Integral has a mode called Alternate Round. https://metalgearspeedrunners.com/wiki/doku.php?id=mgs1_alternate_round
Would that break the game and ruin it too?
No all it did was enrich the game I would also love to have an alternate path In the forest since your in Russia and Konami are also good at horror games snake gets side track and lost and encounters a house and happens to be were baba yaga leaves and wouldn't it be cool snake fights baba yaga in CQC and wins would be a cool secret boss and Easter egg
I don’t think the people who whine about “lack of faithfulness” to the original care or think much at all about what makes a game good in the first place. They just want more nostalgia bait
Do these people actually believe Kojima designed the maps himself?
Idk about MGS3 but at least on MGS1, he did, using legos.
I was talking about MGS3 specifically. Kojima is not credited as a map designer for that game. 4 people are credited, some of which still working at Konami:
Hiroaki Yoshiike, Sadaaki Kaneyoshi, Tokifune Otani, and Shinta Nojiri.
Not all of them are working at Konami right now, but some still do.
Sadaaki Kaneyoshi is in fact the Managing Executive Officer and CCO of Konami Digital Entertainment right now. To top it off, Yuji Korekado who is credited as "Soldier AI" designer in the original game, is credited for "Level design" in several missions of MGSV: TPP as well as "Creative Producer", and he is heavily involved in Delta as Creative Producer.
To clarify, I am a huge Kojima fan.
However, my point is, they don't necessarily need Kojima there to add more side content in Delta in the form of areas or linear paths the player can possibly take.
I’ve been saying this but you always get the most annoying members of the fanbase whine about how then it wouldn’t be a “true remake” and how it wouldn’t be “faithful” to the original.
Fuck faithfulness. I already have the original remastered. I don’t need another fucking remaster with new controls. And more importantly, newcomers aren’t going to be interested if the game doesn’t change to adapt to modern controls, gameplay and standards.
Keeping it a 1:1 remake is a huge mistake IMO. But I hope I’m wrong
It's funny that these people say that but they also call Twin Snakes a bad remake. TTS kept the levels 1:1 and look what happened.
Twin Snakes was not 1:1 and that was the issue. It took serious cutscenes and moments and dramatized them. Now I personally love Twin snakes for what it is but people didn’t hate it for being too similar. They hated it for bastardizing what came before. Not to mention MGS 2 mechanics making it too easy. Again, I feel like a lot of fans are just coming from MGS V as their first game and do not want a new game with the older style of gameplay. That’s fine, you can feel that way but it’s gonna happen.
The maps were 1:1 but they implemented MGS2's mechanics without deeply thinking about the ramifications this would have on the game. This thread is about adding new maps, not about cutscenes.
It may not be about cutscenes but you’re citing the general fanbases displeasure with the remake, which mainly was because of cutscenes…
You aren’t getting new maps, and that’s okay. If we were, I’d be perfectly fine, my issue is the idea that if the game is a faithful 1:1 that it will fail.
If Twin Snakes was just MGS1 with slightly upgraded models no one except you and a small minority would have cared about it at all. Cope all you want but that’s the reality. The changes you hate are the reason it succeeded at all
You’re welcome to your opinion but I disagree bro, this seems to be an extreme idea. How long ago did you first play these games? Were you a fan back then or is this from the perspective of a newer fan?
Totally agree with you here. I think MGS1 remake is in the works and unlike Delta that game will be a completely from the grounds up. That is if delta makes them money( which I think it will)
Attacking older fans for wanting the games they grew up with to be preserved is just as idiotic as whining about it in the first place.
Personally, if they were to change it, I’d be all for it, like you I have the original in HD I’m satisfied with this.
That said, I disagree that the game will flop if it doesn’t evolve. It should evolve, that’s because the original vision, gameplay, mechanics, voice acting etc, will fail to have to cohesion.
And not to mention MGS 3 is one of the greatest games of all time in its current state. It’s great as it is and people will buy it.
I really hope they add in more Easter eggs. All the hidden things to me is what makes MGS2 and 3 so special.
No, they wont, because purists and Kojima fanboys are against expanding and making better an already small game with tiny level desing made with 25 years old tech in mind.
This game is a high budget remaster in the same vein of The Last of Us: Part 1
The difference is, the first TLoU is a PS3 game, and the scope and level desing in that era is very much the same as modern games.
MGS3 is a 20 years old PS2 game, its levels are pretty much tiny corridors, its pretty jarring to see all these stunning graphics trapped in old ass level desing from 2 decades ago, what is worse, they are not gonna even fix the original bad parts like the shitty heavy menu based sub systems
People expecting DELTA getting 9 or 10 scores and be GOTY contender like the RE2/RE4 remakes games are for a rude awekening, those two games were praised beacause not only expanded and remixed the levels and enemy encounters they also fixed gameplay issues from the original games, Delta is not doing neither of those things.
And all that is thanks to the stupid loud purist sector of this fanbase, you can tell Okamura and his team are afraid of pissing them off
Couldn't have said it better myself. They seem to be too afraid of pissing purists off, even with OPTIONAL additions. How is the game "messed with" or "ruined" with optional new areas? How exactly? Purists can just ignore all this content.
Your so right your the gamers I associate with there was also a 1.1 remake ps2 game called shadow of the Colossus the thing is at least the map of that game was huge the jungles in mgs3 PS2 feels small and all that next gen assets feels like a miss opportunity Imagine running around a more seamless jungle and getting out gun by the enemy with attack dogs chasing you in the e3 2003 trailer they showed attack dogs chasing you in the jungle not just stationed in the labs or in Grozny grad and again your right this particular purist fans are holding back gaming
…there were dogs in the jungle in the original game lmao. Like I’ve been saying I’m okay with them expanding gameplay but they aren’t and that’s okay with me too. Yall just sound like a bunch of whining fanboys who’s first games were MGS V and Revengeance
Yeah the dogs were in the outpost in the lab and grozny grad not in the jungle areas
The dogs by the fences in the jungle count imo but I agree they weren’t used a whole lot but imo that would have made sneaking much more annoying if they were everywhere
Ground Zeroes cut out guard dogs entirely which was super disappointing
Yup they could have. Add them via patch ,playing the last of us 2 made things intense with dogs snuffing you out
No patch like that was happening, the team was in shambles upon release, most the people left were a skeleton crew
I would say keep the games story 1:1, but extra content like the unfinished side op PW style missions from the 3DS version would be been nice. Also all the extra stuff from Subsistence would be neat as well.
Thats still possible. The trailer hinted at an NG+, with the scene where he shoots a soldier with the Mosin Nagant on The End's boss area using the Moss camo. Which is an impossible combo on the original. And it could also mean its some little extra challenge mode.
See now this I can get behind, too many people whining that this won’t be another MGS V
They won’t be adding anything. It’s going to be a like for like remake. Scene by scene. It won’t be like RE4 remake unfortunately. It looks great but I really do think people are going to be really underwhelmed by this…
They'd be more underwhelmed if someone took a risk and implemented something new.
It would be nice to get more areas but I truly believe that Konami are too worried about adding/altering the game in anyway. They want this to be their ‘return’ to MGS. But it really is going to just be a visual upgrade. Nothing more. I’m excited for it. Huge metal gear fan. Just worried that people are going to be expecting RE4 remake level. And it’s not going to be.
Honestly I’m happy with it being a 1:1 remake, the original is so good that making changes to it have a high likelihood of being worse, especially since it would also be essentially undoing Kojima’s original design and direction.
Like imagine if it was similar to the RE4 remake with recast voice acting, very different scene direction, totally different lighting and mood for locations, etc., people would be very annoyed. And rightfully so, I’d say. If it isn’t broke, why fix it?
Yes, exactly
This thread is about map/area additions so I'll refer to a comment I made already: Kojima is not credited as a map designer for this game. 4 people are credited, some of which still working at Konami: Hiroaki Yoshiike, Sadaaki Kaneyoshi, Tokifune Otani, and Shinta Nojiri. Not all of them are working at Konami right now, but some still do.
Sadaaki Kaneyoshi is in fact the Managing Executive Officer and CCO of Konami Digital Entertainment right now. To top it off, Yuji Korekado who is credited as "Soldier AI" designer in the original game, is credited for "Level design" in several missions of MGSV: TPP as well as "Creative Producer", and he is heavily involved in Delta as Creative Producer.
To clarify, I am a huge Kojima fan. However, my point is, they don't necessarily need Kojima there to add more side content in Delta in the form of areas or linear paths the player can possibly take.
Took me a minute to figure out if you were serious because I’ve seen too many unironically comment this
I wish so much that they either expanded the older stages or added new ones. Otherwise this game will be extremely short.
I’m assuming some areas they’re going to make them bigger/flushed out. Open some areas, remove invisible walls in some places, and maybe sprinkle around some new enemy patrols to keep players vigilant.
nobody knows
I love panzer cop do you play the Killzone games ?
Just for reference, they’ve confirmed that the Silent Hill 2 remake will add brand-new areas to explore that weren’t in the original game. With that in mind I wouldn’t be shocked if they added a few new areas in Delta, though probably nothing important to the story since they’re (mostly) reusing the voice acting from the original.
They won’t add anything new. There’s no reason to just do a 1:1 remake imo. If people don’t like the changes that were made then they don’t have to play it. The original will still exist. Not risking any artistic liberties is disappointing. I hope the original voice actors will still be receiving compensation from this remake since Konami is too cheap and/or lazy to bring them back in.
Because its mostly just a graphics/mechanics overhal
Delta will likely suffer from the same issues of Twin Snakes if they don't extend the level designs, or add in more enemies. I still think it will be a good Game but konami Needs to grow balls. One things for certain though, MGS1 remake and MGS2 remake are going to be fully from the ground up and they will take risks due to that.
They really making an mgs2 remake ! I would love the sinking tanker sequence that never made it in the game
Mgs 1 getting another remake would be redundant. As redundant as Naughty dog remastering tlou. We saw Shadow Moses in ps1 graphical fidelity. We saw it in GameCube graphical fidelity. We saw it in ps3 graphical fidelity. Leave it alone. Doubly so for mgs2. That game is in the Smithsonian, and for good reason. Don't touch it. They already revisited the themes of mgs2 anyway. It's called The Phantom Pain, and it is a spiritual sequel to mgs 2.
Yeah well, konami needs that capcom money. And I think from the reports I've seen it's more of a complete reimagining RE2 style then anything.
Personally there's nothing wrong with them trying something new. We already have the original games
I agree and though I can understand being scared of Konami trying new things, because they have such terrible management, it’s really the only chance they have here. If they just make a boring, underwhelming, 1:1 remake that plays almost exactly like the original, most newcomers aren’t going to care
Idk but that sounds incorrect. If newcomers dont know the original, why would it being 1:1 affect them at all?. Only old fans could be underwhelmed by that. (Not me, btw).
They already have access to the original games though? The Legacy Collection is there
This should have been a full on remake with expanded and bigger levels, no one is asking them to change the story, just bigger levels.
Retro game collections dont attract many new players at all, the games are too outdated for modern gamers.
So you think a new player won’t notice tons of loading screens, tedious menus, and other dated aspects about the gameplay. Okay
loading screens
We dont even know how theyll handle transition areas, and any loading would be instant in current gen.
tedious menus
Thats an overblown thing about the original
dated aspects about the gameplay
Like what? We are getting modern gameplay in case you havent heard
Actually, newcomers won't even notice. They may get turned off by the constant menuing that's also an issue in the original game, but they won't know the maps and guard placements like the back of their hand.
It's actually us veterans who know the maps and we are worried we're gonna breeze through the game easily.
I’m pretty sure new players will notice if the loading screens aren’t updated and the tedious menus aren’t changed, and so on
I hope they do add or at least expand a lot of several areas instead of just doing a complete 1:1 remake.
They won’t be adding any new areas. It’s a 1:1 remake. Only thing added is the new gameplay. They might add new weapons, camo and unlockable but I don’t think it’s confirmed
Yall didn’t bitch about Twin Snakes for yall to potentially bitch about everything being the same. Keep that same energy and accept what you’re going to get
Based on the way they talk about the remake: I believe it will truly be 1:1 with no changes at all, no additions or subtractions that might risk the integrity of the game and alienate the old fans. It might just play a bit more like a modern game.
There’s probably going to be some quality of life changes such as waist high objects to hide behind in cover, trees to climb and maybe some crack climbing in some areas and less corridor like pathways between areas but I’m not expecting anything too drastic. I do hope for level expansion rather than entirely new areas
I’ll just call Konami quickly and ask. Just one moment 👀
Regardless of its a1:1 remake I'm still getting it along with silent hill 2 remake I wanna support them and allow them to make great original games again
100% agree. If I’m not mistaken their main focus and profit comes from mobile games and casino slot machines and the software that runs on them these days. This is the video gaming scene’s chance to show them just how much more money can be milked from these IPs they own and are just sitting gathering dust on a shelf doing nothing. They aren’t gaming visionaries, but the material is there they just have to remake and copy the source material. They just better not stuff it up is all.
I'm kinda hoping they at least make the existing ones bigger. Snake was really slow in the original and he seems faster now so the areas have to be a bit bigger or that extra speed might make them feel too small.
I wouldn't mind if they axed the loading screen transitions and filled that space with actual level design but it's still a tall order. MGS3 AI probably won't work if the whole world is seamless end to end.
We fully expect an updated soldier AI. Surely they won't just copy and paste exactly the same AI from 2004.
I just want Metal Gear Online ): never got to experience the original because I couldn’t afford that stupid PS2 network adapter.
I just want to be able to play Extreme difficulty from the get to. Nothing else feels properly balanced for the game.
The increased spawns, enemy sight, and actually a very rare chance to run out of healing supplies for once. Can't do without that.
Nope, but I do hope they add the missing subsistence content like the individual boss fights and the secret theater that had the goofy joke videos
I hope they bring back the Snake v Monkey mode.
1:1 remake or not
I honestly hope that there’s more effects to those random camos and a few other changes I wouldn’t mind.
-A faster menu isn’t a bad thing.
-Bringing back Boss Rush mode
-More KGB & GRU guard uniforms would be fun to use
- Another great example would be to have an in-game kerotan counter. Keeping track of every kerotan yourself can be cumbersome and I could see how it can deter newcomers.
-If they use the FMVs, I hope they’re updated
-Moving while having a sniper equipped like in 4 or V
-Inclusion of Skullface
-Potentially a playable Ocelot or Eva DLC
Have there been any remakes that have added cut content from the original?
Crash Bandicoot N. Sane Trilogy: https://blog.playstation.com/2018/06/29/crash-bandicoot-n-sane-trilogy-gets-new-level-hdr-faster-loading/
It’s going to be 1:1 as it should be, a lot of newer fans who joined us upon MGS V’s release may be disappointed but the truth is this is the best thing for the game. Let them faithfully recreate the classic and add quality of life improvements. It may not have an open world or all the mechanics of V but there’s still value in the gameplay that is here and unique to this game
No one here is asking for Delta to be open world though
Just expand the level desing beyond the old PS2 era corridors
That’s a cool idea, it’s not gonna happen though
Who exactly talked about open worlds and MGSV maps in Delta? Maybe very few people. Most of us want simple, optional linear paths or areas. Keyword being optional.
But…it’s not happening, and that’s okay. For the 5th time, I’m not against your idea, I’m just saying that even if it’s not happening the game will be as great as it was back then.
Considering many people don't want everything to be strictly 1:1, you can see why it's not okay for us because this is a golden opportunity to elevate the game to new heights. Not saying it'll be a terrible game if everything is 1:1 except for controls and graphics. Just saying it has more potential than that.
Also, Konami is reading comments online and they do care. It's good to put our voices out there.
See, I have no problem with what you’re saying here, my main issue was the guy saying the game will flop if he doesn’t have a complete remake. Thats just naive.
I see where you’re coming from but the truth of the matter is the reason why the game looks as good as it does is likely because the game limits each area.
Now I understand that many would prefer a game that looks less impressive but plays in a larger setting utilizing modern tech but we simply aren’t getting that here.
Konami is taking a chance, they are playing it as safe as possible and intend to continue that trend in every aspect of this project. If it succeeds we will likely see other remakes get Gold and enter the market. Those may in fact get changes in design which I would especially welcome for MG 1 and 2 ofc.
And yes they are listening but you’re talking fundamental changes that would cost time, manpower, and most importantly to them money to achieve.
We shall see I suppose.
Whish we could catch some fish and snakes and eat it in realtime better yet why did they go for a 1.1 remake they blew there chance on Making a proper remake what the hell are they gonna do with all those Nextgen assets with PS2 linear level design it's such a bummer they could have went with an open world jungle imagine running away from enemies as they chase you and use there attack dogs to snuff you out
For all we know every path could be connected with no loading, and besides that you could still run through multiple areas getting chased by the same enemies in the old game. The point was to remaster it for modern audiences, if they were going to change it that much they’d just make a different game.
If I want an open world MGS, I’ll play TPP.
That linear level design is fantastic and perfect for MGS3, just like it is for MGS1 and 2.
Yeah man why did they cut out the sentry dogs in mgs5 whish they could patch it for some patrol dogs chasing and snuffing
The game is a graphical update. Nothing more. They are adding nothing. Changing nothing. It is, for all intents and purposes, an HD re-skin. Same voice lines and acting, same mo-cap, same cutscenes, and same music. No new anything. It is wonky because the controls are even the same from what we have seen in the demos.
There are new animations, third person aiming and backwards crawling. These are new things.
Is that really unused area? I thought its basically The Fear boss fight area but I could be wrong.