natural=tree (natural=tree | Tags | OpenStreetMap Taginfo) are definitely mapped around the world as well as managed forests and naturals woods.

Mapping change over time might be a challenge as one of the stated goals of OSM is to map the truth of what is currently on the ground (Ground truth - OpenStreetMap Wiki). That means it will not have a lot of historical data on what trees *used to* be somewhere, only what trees are currently somewhere.

In some particularly well mapped areas, you might be able to grab historical snapshots of the data (time - Downloading historical OpenStreetMap data - Geographic Information Systems Stack Exchange) and do a compare over time?

I wish you luck with your event. Do you have a text version of this? It's very hard to read. Please consider having your designer look into into web accessibility, specifically color contrast for text (https://webaim.org/resources/contrastchecker/) . WCAG will help you reach a diverse audience.

Here's what people have put on OpenStreetMap: https://overpass-turbo.eu/s/1LxW

Kendon, Scott Woods, Bluebell, Forest View are a few that I go to

MDOT has lost the thread. We have seen no appreciable increase in state population in decades, every projection says we're staying the same size or shrinking, with the budget staying the same size as a result. 

MDOT has access to this information and continues to widen highways and build bigger and more expensive; they build out liabilities without regard for future cost of of maintenance, burning through the gas tax dipping into the general fund and surprised Pikachu needs additional funding sources.

Why would you assume the word in ASL would be the same to miming? Isn't it American Sign *Language*?

In the Deaf and ASL-using communities I see the mime of the palm used to describe locations in Michigan about as much as I hear hearing people use that mime, but most of the time when you want to talk about Michigan you use the word. ie, "Who is the governor of Michigan?" "Michigan is experiencing rent increases" or "On the Michigan Reddit they are talking about taking over the USA" don't really need a mime. But someone saying "I grew up in Kalamazoo, Michigan" "Oh where is that?" "Oh its about here (shows mime)" could occur in ASL.

wanna watch a trebuchet shoot some stuff? lansing makers network, friday 6pm-8pm. required: closed-toe shoes, preferred: goggles, optional: star wars attire (may the fourth third be with you)

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There's no shame in starting the game with zombies set to a bit lower *temporarily* as you learn how the mechanics work. PZ is a fun game but it's incredibly complex and the play control and how zomboids behave is not obvious. Also, consider it's a game and meant to be fun. I personally always turn skill gain up because I don't find it fun to disassemble entire towns just to gain the woodworking high enough to build a staircase.

Start with lower zombies and figure out how exhaustion and running work, figure out how to balance short term vs long term survival. Learn to walk and hide and sneak. Then turn the settings up if you want, or join a server, or try some mods. Get the mod that allows you to "save" your skills in a journal so when you die you can find your body and relearn them. Try CCDA. Try with a friend.

I was using the harvest action the same way i use it in DF or RW, select, then select an area that had the red icon (or wheat icon) and it said there was nothing to harvest. edit: i suppose maybe that means its the wrong season or there is nothing to harvest there? but then... why is there a red icon or a wheat icon there in the first place? that seems to indicate there IS something there to harvest

the warehouse has one box set to furniture (it has been at 0 furniture for many days). is that what you mean by configured or something else?

[Demo] Lack of conveyance

Thanks for making the demo available to the public. As a longtime player of games like Dwarf Fortress and RimWorld, comparisons to these games piqued my interest.

I was not able to progress very far in the game. After completing the tutorial, I tried to build some other things in my settlement. I started with a fruit orchard/farm. It said I didn't have fruit, so I sought out to harvest some. I noticed that there are fruit icons on the map, so I scrolled over to that area and chose the harvest action, but was told there was nothing to harvest. I'm not sure if it's because I was reading the icons wrong, or perhaps it was the wrong season or something else. I tried a wheat farm, and had the same thing happen. No wheat. Okay, I see wheat icons on the map, scroll over there, try to harvest anything, nothing can be harvested.

I moved on to something else. I tried to establish a lab. This told me I needed furniture, so I built a furniture workshop. I made sure it was staffed and I had plenty of wood, and made sure the warehouse was collecting furniture. I even saw little people walk into the workshop and do something. At no point did it look like they were creating any furniture. My "year to date furniture created" is still zero, even though people are using the furniture workshop. The lab still says it needs furniture.

I tried to look up all three of those things in the encyclopedia or whatever it's called, and there was nothing.

So my game stalled out at that point. I can't progress past the buildings that the tutorial required that I build.

I think as the game continues to develop, it would be useful to have in game ways to understand what is going on, how to gather fruit, why a furniture workshop is not producing etc.

Overpass turbo is a great way to start 

The colors (dark red on dark blue) make it pretty difficult to read.

I'm curious, what informed your choices to place the borders where you placed them? Culture? Something historic? Distance from some point?

learn to lockpick at the lansing makers network, friday 4/26 6-8pm 2730 alpha access
https://www.facebook.com/photo/?fbid=760328369532239&set=a.326434309588316

to be fair, some of those plans only were sent to the west side neighborhood, i think the city could do a better job of keeping the mlk transition website up to date.

two other things:

  1. ottawa allegan and kalamazoo are currently 7 (3+4) lanes or 8 (4+4) lanes to cross, because the highways are four lanes at intersections and 3 lanes at straightaways, so this proposal is a significant shrink in pavement to cross overall
  2. this process has been going on for about 5 years, and early proposals had options for medians all the way north and south; in another universe, the westside neighborhood assn could have lobbied for these plans, but instead some vocal people have been spreading misinformation that there are no medians in an attempt to oppose the entire project (and ive seen articles that report only on opinions of people at meetings without any maps/facts/plans like those you are looking for and couldnt find). since parts of this plan must go forward (the sewer and the one way to two way conversion), we got this version of the plan which contains only a few pedestrian friendly options: better than before in terms of car speed and pedestrians and bikes parallel to mlk but not as safe as it could be (and more conflict points as you point out for peds/bikes perpendicular to mlk).

You would be correct if they were ripping out the median, however the median isn't going away, they are moving it. According to the mailer I got, in places with pedestrian crossings it will be two lanes, a median, two lanes, instead of the currents 3 lanes median, 3 lanes.

https://twitter.com/lansingography/status/1778143817553662103?s=19 

"extremely situational" is an interesting way to say "not supported by the research"

I'm not sure what you consider a traffic study, but the city did say at meetings (and you are right it's not in the reporting here) they did at least three traffic analysis studies and worked through the alternatives with MDOT staff.

If you mean a speed study, no that was not done; although in Michigan (up until a few weeks ago) once you do a speed study, speed limits are required to be set at the 85th percentile, meaning if we did a speed study, and it turns out people were mostly driving at 50 mph, the new speed limit would be set to 50mph immediately

uninformed may or may not be true, but according to the city, the majority of westside neighborhood responses (the only neighborhood that got veto-power in the mail) was opposed to it. ted o dell, running for charter commission also reposted the westside's talking points on his commission page at one point. even if it was only a few folks, it sounds like a lot of people agreed (i suppose only the city would know how many)

https://www.msn.com/en-us/news/us/lansing-halts-mlk-jr-blvd-remake-near-downtown-due-to-protests-criticism/ar-AA1nwxTZ

the state of michigan is handing us $1.2 million dollars to make this road safer, slower, and people-sized (not to mention fixing the sewer serving the west side) and we're like "nah we like having a highway in our downtown."

if anyone from the west side complains about people speeding through this area, crashes, or drivers shortcutting through the west side, please point to this article

I like the west side YMCA for just lap swimming

You're right about it being easier to cross when there is a median--however there is a median in the proposed design, so narrowing the road while keeping medians seems safer and better to me.

none that i know of but please sign me up. more gentle density and fewer unfunded financial liabilities for our children please!

Corwin Smidt has a really great website with sources and citations explaining options for the charter commission when writing/rewriting our city commission. Regardless who you vote for, it's a great way to learn about the issues, such as number of wards, strong mayor-council, weak mayor-council, vs. council-manager, ranked-choice etc.

6pm - 8pm at the lansing makers network (south side) Full information in Facebook link above