Well, if were being "realistic", yes. The "true" maximum SPD per piece would be a bit higher. Since there's 5 rolls we could've imrpoved by 1, the theoretical maximum is 34. Though idk if a SINGLE piece of that exists in the entire game.

5 29 speed pieces, + spd set + SPD main stat boots = 350 SPD ran.

Or replacing 2 4s with 1 5 and 3 each (max 2x), though quint 4 is mathematically more likely.

A lot. If we’re talking with the new supreme king stuff.

You are cherry picking. You complained about the OCG/MD banlist approach. Tear is in the best spot in MD.

Turns out MD kept tear in a good spot without dominating the meta. Crazy stuff huh?

Orcust wasn’t playable at all in the TCG for a good time. If you compare its performance at the time to its OCG and TCG counterparts in the same metas, it did significantly worse. Less tops, less consistent results etc.

Tearlaments is utterly unplayable in both TCG and OCG after their respective last lists.

If you call Kashtira „viable“ after they lost all their identity and became a rank 7 deck or a engine literally any deck can use, sure, Kashtira is „viable“.

In MD, Kashtira actually isn’t doing that bad at all. A ton of success of Kash can be attributed to shifter at 3, too.

Kashtira actually in the OCG actually died as collateral.

It’s clear that fenrir and unicorn are stupid cards. Unicorn is absolutely devastating for the vast majority of decks to face, and fenrir is ridiculous and should be limited/banned instead.

The OCG playerbase had a massive sentiment against those 2 though, so Konami hit them as hard as they could to appease them (which worked). If they didn’t, quite a large amount of players would’ve switched to the ton of other CCGs they have in the OCG area.

A resolved shifter kills probably the same amount of decks a resolved maxx C does, if not more.

Off of the top of my head I for sure can remember more decks that do really well under maxx c compared to doing really well under shifter.

Though the decks being able to shifter without cutting off their own legs is small so it’s just not as present.

And in what format is tear playable, huh?

But sure, believe your „We ban cards to push expensive product“-list is better.

Do you know why the OCG/MD mentality to banlists is more well-received by the average player? Because it keeps decks in a functioning state.

I’d rather have a „crippled“ deck that keeps its identity than just killing it outright. As a lot of other players do.

What was obviously more powerful? Orcust with no harp but no consistency hits, or harp with several consistency and grind pieces (Galatea, harp, Girsu) (semi)-limited?

The answer is easily the latter AS IT STAYED PLAYABLE. For a long time. Yet, it wasn’t a meta threat anymore.

Imagine hitting a deck, dropping it out of the tiered rankings into rogue, while still having it be strong enough for people who enjoy using it to do well? Couldn’t be the TCG.

Same reason why SE-FK did so much better than pure.

Maxx C DOES differentiate formats. I am not stating my opinion on of its healthy or not, but people pretending it didn’t cause 2 different tier 0s if you compare the formats are weird.

Branded did so much better in the OCG. As such, got hit harder. Because it played well under maxx c.

Maxx c warps the format. But not just around it like a lot of people like to believe.

I mean, it’s not that bad at all. Mostly it’s a worse counter trap that recurs its cost on both effects. This will definitely see play.

Genau. Faschismus jeder Art ist nicht okay. Sie das Österreichischer oder Türkischer.

Niederlande. Sonst krieg ich keinen Schlaf als Berliner.

Du weißt, das viele von Trumps vertrauten daran mitgeschrieben haben?

Da sind Seitenangaben…

Es ist offensichtlich, das er sich nah an diesen Plan halten wird. Warum auch nicht?

So, there’s multiple factors to this.

First, I sure hope all your Links are 6/6. more HP/Def, be that links or main units, obviously increase your CC.

Units like Sab want HP regardless since while her damage is good, it’s not amazing. Hel also has higher CC than Tyr and also is run on HP instead increasing the difference :).

Additionally, your stats look like you’re missing cosmetics. That’s like, a few thousand CC PER CHARACTER. That adds up to a lot (20/30k+ per team).

Lastly, a massive factor are constellation and box CC. As simple as that. But YOUR main problem are the things listed above.

I’ll be going against the grain and go with ASaf.

Absolutely Meta in NC, TS and CR and I don’t see her dropping anywhere soon. Sure, ALucius is a monster in CR/TS, but requires higher investment and doesn’t have NC usage (AFAIK), or not nearly as much of it.

Well I was thinking of a limitation of how many could be stacked on top of each other, but if done properly, seems to be determined by what runs out faster, the engine handling it or your RAM or CPU.

Das is wirklich traurig. Wenn jemand Mord begehen will, muss der sich nur in ein Auto setzen und schon is die Strafe lächerlich.

People seem to forget that there’s like, 2 good targets. Nightmare and Ido. And Ido lock really isn’t all that vs i.e. snake eyes.

Because, look at it: ALL the other targets here require you to send it with branded fusion. Only nightmare and Ido can be sent by grang.

If grang can’t send it, it becomes so much worse because suddenly you can’t gurantee follow up off of brafu anymore. The combo would become gimmicky and not meta relevant.

I was never gonna say that they’re going to be releasing whale-tier gear.

However, there’s still a lot of difference between the released set and whale gear that they can without a doubt still close.

Didn't even notice max being light, lmao

Vaalmonica doesn't even need the link 2... and yet, it's in this picture.

What they could do is shift one more roll into speed, for example. Better, rarer sets (torrent) etc.