I'm pretty sure the defunct GoPro software provided features for audio and visual correction of the case and lens respectively, but not certain. You can still find download links to it even though GoPro does not provide them, just be careful with the source as always.
I've seen others post about using it in the FaceBook group before, but I cannot confirm or deny myself. Does it have a demo you can try out beforehand? MX10 has great VST3 handling so I wouldn't be too worries going in but a demo is usually the best bet.
You already mentioned Vocaloid, why not match the melody in that then also replace individual lyrics/words? You can get a lot of expression out of it, and I'm sure you can get most of the way there (gist-wise) just off of Google Translate and similar.
Cool stuff! I used to get the critique of "chaos" all the time, but after almost 15 years I've learned what they mean. Basically, you can get as chaotic as you want, but each piece has to appear individually BEFORE the big clash to some degree. Like have 3 melodies, who cares, but make sure they all have individual time to establish, and also that when layered they still have some semblance of "call and response".
I love your sound as always, just wanted to chime in in a comments section that looked oddly similar to my own used to. 💛💛
Mixcraft auto-backups, find the "backup" folder inside your project folder and open a project from an earlier date!
I'd like to add that they still accept feature requests if you submit a ticket, especially if it was a last feature! I'd go straight to the source here and outline (like above) what is missing in the current version. I was a tester when it hadn't been launched yet and they were adding the most mundane stuff because of our requests (you can thank me for having the text auto-highlight when inputting automation data). 💛
This is actually huge news, I haven't checked the store for anything but the latest sea creature skins! I'll have to get the other set when the final 2 potentially release! 🙏
My response every time. If you applied that much pressure you must have been soloing Fangtooth, Mini Orb, etc., no? Kills mean nothing out of context.
Legitimately awesome skin, but unfortunately it's sea creatures or death for me! Unless we get an all-bug cast of MOAB skins???
I'm currently working on a remix of Droom Groot, hoping to have it somewhat finished for this coming Sunday (I'll be at the Vancouver show!). I just did a remix of "Unforgettable" from this year's ESC, and "Carpe Diem" from last year's. Check out my music here if you're interested. <3
Performing this Sunday at bb's bonanza in Vancouver, Canada!
Long and short: If you dodge and waste everyone's time, you should be banned. That ban should get longer over time because it needs to reinforce that you are being punished for wasting everyone's time.
I'm a support main, but if I don't get my roll next I'm most comfortable in jungle, so I'll do that. Then offlane, etc. The point being that unless you 5-stack you won't always get your favourite role, so you just kind of have to get comfortable everywhere. I'd recommend 2-3 heroes PER ROLE so that you can develop an understanding of each lane and then go from there.
There is a potential that there will be a role queue a-la Overwatch or LoL, but those games have massive playerbases that allow those splits to happen, and even then there are always more or less-favoured roles and so the system only works so well (massive queue times for favoured roles for example). So for now, just learn a few characters on each role so when you DON'T get the one you want you aren't wasting everyone's potentially very limited playtime.
Does {More Informative Console} do this? Pretty sure I've used it in the past to nail down problem landscape textures.
Acoustica Mixcraft has education licencing and is both an excellent introductory program for recording and MIDI sequencing alike, it is also suitable for the most advanced users as well. I can't recommend it enough, I was about 14-15 (28 now) when I started using it for a school project and it has kept up with me since.
Concealing Fate pt. 2 is the clear winner for me, the intro chugging with the drums is bliss.
Producer to producer it sounds great man. Solid theming, the only thing I'm after is some other "tones" like pitch bends and palm mutes! Maybe I just missed em, maybe that's not your style. Cheers either way. 🙏
He and Rampage were some of my favourite supports back in Paragon because Song of the Sentinel enabled that strat so much. I main support then jungle, so it's a natural crossover.
PSA: don't run this if the carry isn't on board, and don't run it if you aren't confident in your peel ability. Many times these heroes will have to put themselves in really bad spots to control a fight, and being able to play out those situations is what makes or breaks Junglers as supports. Otherwise, literally any dedicated support will be a better choice.
Just the peak value in Pro-Q 2, I'm not sure it matters what you use. It's all ballpark anyways, the absolute best way to learn levels for your genre is via reference tracks. Most of the time they'll be mastered, though, so some producers will create their tracks with a generic limiter so that when comparing to reference it's closer. Then, that generic limiter can be swapped (or not, it's all subjective) for your proper mastering chain.
So, I'd recommend slapping a basic limiter on the track and comparing to songs you're trying to get close to. You could also use a tool like Tonal Balance Control and have it analyze a folder of like-songs, and then it'll output a graph showing how close you are to your target.
I'm mainly producing Trance, Hardstyle, DnB, and Trap. Peeking my latest trap release (wonky but fitting) at the mixing stage the 808 sub is hitting around -16dB, though I'm sure if you were going for something more crunchy you could push it up to -12dB without too much worry.
Bass can be very overpowering. When mixing I'm going for about -6dB on the kick, and about -14dB for the bass. It's all genre-specific, but in general you'll save yourself some hassle by turning bass down a tad (same for snares, a few decibels off to make them less fatiguing).
I got in at version 4, it's come a long way! In a way it feels like it's grown alongside me, almost getting more feature-rich as I grow hungry for more.
Yeah the VST3 handling in general in MX10 is so much better, and the plugin manager is great to troubleshoot (sometimes you can load a problem plugin in "safe mode" to work around whatever issues it's having).
No worries, it's far from what I make but I like it nonetheless 🙏
Narbash, Steel, Grux, Rampage, Riktor. Narbash the OG, Steel pretty easy, the other 3 are really situational and only potentially good picks in the hands of someone who knows how to play them as support. It basically tends to team buffs, CDR, and mobility. You'll generally get pretty tanky building like that too, which is good, you have to be able to take hits. Map awareness #1, you've gotta ward like crazy, and if your carry engages/ gets engaged upon you have to know when is the right time to toss your skills got to counter the best (don't Riktor pull an enemy Narbash that has Thunk up, for example).
Luv u SUPPORTS
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