They would probably work better as creatures to help with the affinity cost
Or tribal enchantments
Agree that they're overcosted. Probably 3 mana total would be fair for the first 5, WUBRG is still overcosted for the gold one, and the last one could be 5-6 CMC.
Make'em legendary enchantments. It will diminish them just a tiny bit
cool! most of these could be much cheaper tho
100%. Why would I ever play call of the nature when I can just play something like craterhoof behemoth and win (besides for the fun of building an elf hydra deck of course)
And a 4 mana investment for a conditional discount…
The most efficient way to break even on your mana investment is to have two creatures of type 1 already out, and then play 2 more creatures of the discounted type. You might as well just spend that mana on playing the creature in the first place rather than spending a turn and three cards setting it up.
You literally need the perfect hand to make this “okay”, which just wouldn’t cut it in most decks nowdays. Love the flavour though, and I’d love to see these effects on 3cmc creatures that would count themselves towards the discount.
Low key, I think the green one should be affinity for druids. There isn't really a connection between elves and hydras besides them being stereotypical green creatures. If the red one is shamans instead of goblins, and the white one is clerics instead of humans, then the green should definitly be druids.
Oh shit, very good point !
Then lower the cost from 6GG to 1GG at most. Perhaps even just GG. Especially as druid is a far less powerfull tribe than elf.
Eh, I think both have the same issue: they essentially double-dip on the cost reduction because of how many Elves/Druids make mana.
I wasn't really talking about balancing.
Clerics, shaman, and warlocks carry a religious theme of drawing on power in a way that merfolk and elves don't.
The merfolk is excusable because there is a significant amount of tribal synergies that loop merfolk in with the large water monsters.
Elves don't have that same association with hydra, so it would make more sense for it to be druids, the green nature priests.
I know you weren't, but it's an issue to be raised, all the same. Separating the Affinity creature types from those that most often provide mana or another cost reduction is a major consideration. You could keep the theming and swap Green to Monks, Bards, or arguably even Rangers and avoid the double-dip.
Shouldn't you also do the same with shamans then. Most of the cards that carry generic cost reduction for dragons are shamans. Dragonspeaker shaman,, Dragonlords Servant, nogi, draco-zealot, and sarkhan, soul aflame are all shamans
Yeah, started thinking about that as I wrote the last one, lol - Elves are the most obvious mana dork tribe, but Shamans and Dragons are a serious ramp link.
Makes me wonder if that just shows the WB ones are underpowered, lol. Blue at least affects multiple creature types to compensate.
Slivers 😈
Honest to God, I think it would be 'balanced' in a sense for slivers. If you have what is basically the casting cost for any of the big legendary slivers plus 1 and have enough slivers to make it work, you've already won. Plus, a regular enchantment can't be fetched or protected with the sliver effects, making it harder to pull in a game and much easier for opponents to remove.
Many of the good slivers are also low cmc or multicolored, so this effect doesn't even accelerate slivers that much (not that it wouldn't still be good for them).
The white, green, and blue ones are likelier to be more problematic than the sliver one tbh.
Green one is probably the most powerful.
Not only can you get more elves out quickly than the other races (except maybe for slivers) but most hydras have X in their casting costs so there's basically no limit on how much they can be reduced/buffed, unlike the others which stop accruing more bonuses once you have 5-6 of the helper race in play.
[[Goldvein Hydra]] for example basically becomes "G: Comes into play with a +1/+1 counter for every elf you control" with the option to pay more to make it even bigger.
Yeah but it cost 8. You could play this or a 7/7 hydra.
The problem with most of these cards is the match will probably be over by the time you can play them or you’ll hopefully have a better play at that point than setting up for your next turn.
yes but having affinity for slivers plus morophon the boundless? Free slivers, no mater the cost
Fixed the white and black ones
Was looking through the comments and saw that you fixed stuff and no one mentioned this: your enchantments say “f or” as in, a space between them for no reason for as far as I can see? Js trying to help!
Cardsmith be like
The red one should be affinity for Goblins.
Since in most of Magic lores, goblins are Dragon's staple food. Especially the Jund one... with Devour mechanics...
Goblins would’ve made sense, but shamans on tarkir, zendikar and even dominaria are usually the ones « calling upon » the dragons, instead of just being bait
[[Dragonspeaker Shaman]]
Or Kobold?
honestly, I feel like the sliver one wouldn’t be that strong, most slivers cost mostly colored mana, so even if you have 20 slivers the most this would probably save you is one or two mana on most slivers if even that. The elsrazi one on the other hand would be busted in comparison since their whole thing is costing tons of colorless mana lol
The Eldrazi one is the most busted but it's also 8CC lmao. Someone could almost cast the actual Eldrazi titans with that mana, or even just cast it if they had the Eldrazi dual lands instead.
Which regarding that, I'm actually kind of sad that these aren't Kindred Enchantments.
Wanted to make them kindred at first, but it was 1 am and I forgor
He forgor 💀
I feel like the sliver one wouldn’t be that strong, most slivers cost mostly colored mana
True, but also:
Call of the Brood + [[Morophon]]
I am salivating just thinking about it
Ohh, fair point, that does sound tantalizing…
The Sliver one is only really good for recasting commanders imo. Imagine First Sliver never costing more than WUBRG
These are a really cool idea.
Really love these! Nice job tying the creature types together, thematic enough to make sense but not overly specific or shoehorned in
yea for the low cost of 5, 6, or even 8 mana, you can get an enchantment that does nothing when cast 🤣
That's alright, you're allowed to like cards for things other than competitive viability. The flavor on these are great, and could be really fun in casual play; that's why I like them, not because I'm going to be slotting them into my Standard or Modern decks
dude, never mind Standard or Modern, these cards will get you dusted in casual 60 and edh alike
The Eldrazi and the green ones are scary in that Elves and Eldrazi Spawns can pay double (by reducing the cost by the affinity, and then paying with their mana ability). Remember that hydras have X in their costs, so they would be massive, probably bigger than Eldrazi...
I would love if the demon one was clerics. There's a lot of synergy between clerics and demons. Angels could be humans, as there's already some synergy there.
At first it was : angels = priests and demons = clerics. Problem : priests don’t exist in mtg. Angels and humans would’ve been my choice, but someone pointed that I could use warlocks for demons, and I kinda liked it more
Honestly I think both should be for clerics. clerics already have mechanical ties to both angels in white and demons in black. Part for the cleric type is dichotomy between "good" and "evil" and a cleric could go either way.
Make them “Kindred Enchantment”s with the creature type that is associated, that way they apply some sort of immediate benefit. Love the design tho! I’d definitely run the Eldrazi one for my Zhulodock deck.
At first I wanted to do that, but I made them this morning at 1 am and was too tired to remember
Ohh that makes total sense. Great job at making some good cards at 1am none the less!
itd be less good, but id love to see kraken, leviathan, octopus, and serpent spells have affinity for crabs, fish, sharks, and squids. all the sea monsters are baited to the battlefield by a buffet of seafood. also knock off a couple mana
similarly i think eldrazi with affinity for eldrazi drones, eldrazi scions, and eldrazi spawn would be slightly worse, but have better flavor and could cost a little less
Eldrazi is the plural of Eldrazi. I actually like these mana costs with convoke stapled on.
Eldrazi is a slippery slope as they're almost fully generic-cost and they generate a whole lot of tokens (Eldrazi Scions)
Had me up til the slivers and eldrazi. Look man, the slivers are assholes already and eldrazi already make 30 drones for their shit, please no.
However the other parts of this cycle is excellent, I love the theming.
Slivers aren't that bad tbh bc they cost mostly coloured mana so affinity wouldn't actually reduce most of their costs by that much. Eldrazis on the other hand are completely broken with this.
idk man, you somehow remove their commander through the haze fields and they'll null every single future commander tax with it. I just hate slivers.
'excellent' is a bit much. that's a 6 and 8 mana enchantment meant to save u mana 🤣 there is no need for it in any way. and that late in the game your cards in hand is probably on the low
Well blues lategame creatures can completely lock the game and hydra is just gravy. Elfball has 50 different ways of manadorks and can easily get to that mana count for a 30/30 hydra at barely a cost. Both are probably going to only see play in commander anyhow but both have great theming.
Not a fan of the elves or silvers but rest are great
Could be cool to make them tribal/kindred enchantments
These are super cool!!!
That's a very cool idea. I wonder if these needs to be enchantments enabling a payoff or could be payoffs by themselves, i.e. a cycle of huge / impactful but overcosted creatures with Affinity for elves / goblins / clerics etc.
That's a very cool idea. I wonder if these needs to be enchantments enabling a payoff or could be payoffs by themselves, i.e. a cycle of huge / impactful but overcosted creatures with Affinity for elves / goblins / clerics etc.
Should all say "cast" instead of "play," but other than that, no notes.
Call of the world eater has a great effect but for 10 mana it's not really worth it. It should have affinity for eldrazi in and of itself or somewhat of a lower cost.
I had trouble balancing them with the cmc. The eldrazi and hydra ones are arguably the strongest, since hydras have x in their cost (and elves produce mana) and the eldrazis are colorless, meaning eventually you could cast them for free. For the eldrazi one, I took inspiration from [[darksteel monolith]]
darksteel monolith - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call
Amazing design. Could reduce 1cmc on each imo.
It would be cool if they were tribal and had affinity themselves.
I feel like the black one should be Humans instead of Warlocks? How many low cost Warlock creatures do we really have?
REALLY fuckin expensive for cards that technically don't do anything
I love this. I want to make a warlock deck
Mind if I use the Call of Nature concept and make it a legendary creature? Cuz I saw that one MH3 artwork with a woman that tends to a hydra and it sparked an idea.
Please go ahead ! Ping me though, so I can see it
Thanks. It's this one.
Done, here
Eldrazi and slivers are a fuck no, the other ones are a bit more obscure and encourage strange interactions so i like them. Id probably make them legendary creatures of the base type tho and a bit cheaper. It makes the elf one a lot stronger but wlves and hydras is already a strange mix so im ok with that
Those are unplayable, too overcosted and affinity is not as good as you think, unless is affinity for artifacts.
I think they need other abilities to justify the mana cost.
They should’ve been kindred enchants, meaning they already help with the affinity. Also someone pointed out I could’ve given them affinity directly to make it easier to cast
These seem super overcosted
Imo the ones that mix the creature types are more interesting than eldrazi and sliver. But are also over priced
Very cool idea.
I find the Call of Nature one funny. It takes Elves, the mana generating tribe, and Hydras, the mana sink tribe, and makes them even more synergistic. Mana power cubed.
A colorless version could be "Eldrazi spells you play have Affinity for Constructs."
I feel like these don’t do enough, certainly flavor-wise if not power-wise. I’d add some ability to each that either triggers off casting the lesser creature type or buffs them in play.
Warlocks? I don’t think of Warlocks so much. But then again I don’t know what else would call a demon.
Vampires having affinity for humans though would be funny
Hydra should maybe be treefolk tho
With hydra you’ll still tap out for X anyway so it’s just +1+1 for each elf
Other than that, I love your idea and think this is amazing
These should be Kindred Enchantments with the relevant creature types and should be on par price-wise with the Amonkhet Monument cycle.
I know, I made them at 1 am and completely forgot to put kindred on them
The Eldrazi one could get a bit out of hand with Eldrazi spawn and scions
What if instead of "Affinity"... it was "Cleric Convoke" "Cleric creatures you tap pay for the color of mana that is shared with the cleric? I think this would make it less powerful but you could maybe get the CMC of the enchant to 1 or 2. Maybe even give it flash for enchantment decks that want triggers.
I understand why call of the underworld is warlock affinity but I wish it were clerics. I’m not too keen on balancing but I feel clerics would be too overpowered.
I think these cards should also have affinity themselves lol
I feel like a 6 cost blue enchantment that read "monocolred blue creature spells cast 0" would be unfoavorful but not overpowered.
The Eldrazi one could have its text put on an Eldrazi creature.
Making all mono-blue creatures free is a recipe for insanity, because there’s a lot of mono-blue creatures that are really strong
You can cheat big creatures in before dropping a 6 cost enchantment
How does that make it any less strong? It just makes cheating more things in easier.
So the game plan is to be 2 turns behind renamiation? When does this become strong?
Love love love these. I feel like "call of the ____" rolls of the tongue a little better. So maybe for red and green, "Call of the Fury" and "Call of the Wilds"?
I think it would be more interesting if you made these creatures with both creature types (even though an Elf Hydra sounds horrifying). That way you could make them much cheaper and you always get a cost reduction with it on the field.
However, the Eldrazi one should definitely still stay at something like 8-10 mana because there are so many Eldrazi that make Eldrazi Scions or Spawns and just immediately contribute 2-4 to the affinity from one card.
Eldrazi do not need more ways to cheat them out quickly
The green one is insane, the blue one is missing 'you play' or 'you cast'
These are actually dope they aren’t super busted but can lead to some cool deck building themes
The last one should definitely make Eldrazi have affinity for Scion or Spawn.
Demons should have affinity for clerics too tbh
Rage making [[dragonlords servant]] and [[dragonspeaker shaman]] extra busted
dragonlords servant - (G) (SF) (txt)
dragonspeaker shaman - (G) (SF) (txt)
[[cardname]] or [[cardname|SET]] to call
Give these spells the same affinity?
I always root for enchantments, but damn these are overcosted for what are really "no effect" spells 😅
By far my favorite concept I’ve seen on here
Some of these are way too expensive nature and world eaters cost 8 and 10! By the time you have enough mana to play these you probably don’t need the cost reduced. You will have either won or lost 90% of the time before you can ever play them.
I think the sliver one should be a legendary creature? I might be wrong and this is better, but slivers’ whole deal is that they are a hive mind and don’t necessarily need help from anything else
They all make sense except green. I feel like it should be Plants and Elementals have Affinity for Druids.
I don't think elementals would be a good fit. There are to many red and blue elementals in my opinion.
Plants and Beasts?
Yes!!
I think eldrazi is way over costed (though that may just be bias on my end) and slivers undercosted (definitely bias) but otherwise really cool!
In general id say they are def way overcoated but the concept is super damn cool, print em