I mean, a skill you have to level up and invest multiple points into should be stronger than a bonus trait you can choose at the start of the game. They have similar effects that you can either stack or take one instead of the other to free up another trait/perk in your build.
I mean, a skill you have to level up and invest multiple points into should be stronger than a bonus trait you can choose at the start of the game. They have similar effects that you can either stack or take one instead of the other to free up another trait/perk in your build.