A week ago, we released an open-source solarpunk tabletop role-playing game: Fully Automated!
Now, we’re rolling out the playable adventures that make up the starter campaign. We just released the first adventure: “A Demonstration of Power”:
The vote to elect a new chair of the Pacifica Grid closes in four days, and an auditor thinks there's something suspicious going on. Records of an incident in the lead candidate's past have been destroyed in a cyberattack, and the manager responsible for the files is being mysteriously tight lipped. Keeping power in the right hands requires answers, and it's going to take a few determined problem solvers to get them!
https://www.drivethrurpg.com/en/product/482551/fully-automated-a-demonstration-of-power
World building is fun, but the proof of the pudding is in the tasting. So what do folks think of the kind of stories that are meant to show off what's fun about this setting?
The game module is free, and about 25 pages, so if you've got few minutes let us know what you think. What works? What doesn’t? We’ve got two much bigger adventures coming out in the next few weeks, and honest feedback on this story could make these upcoming releases better, so be candid.