Recently I had one of my deathless, ageless super colonists get one tapped in the neck by an autocannon. Guy was wearing prestige cataphract armor. How do I stop this from happening minus a shield belt?
Without modifying game settings, there is no way to guarantee survival from a single shot of any weapon that does large damage (20+ normally)
Armor will only ever grant a CHANCE to stop a bullet. Even the best Cataphract helmet still has the possibility of a shot hitting your pawn in the brain for half damage. Still enough to kill
The Tough trait will go a long way here however, doubling the amount of damage a single attack needs to instantly kill. (40+) The Robust gene will also help. (27+) Combine them for best effect. (53 damage required)
Actually, I think there's a setting can toggle to prevent instant kill shots, ie. damage that takes your pawns from standing to dead without being incapacitated. Its horriby imbalanced, because it means pawns that dont feel pain cant really die.
. . .WITHOUT MODIFYING GAME SETTINGS, there is no way to guarantee survival from a single shot of any weapon that does large damage. . .
Spot the problem with what you just suggested