![Here's some Fanmade R6 Icons I made](https://preview.redd.it/gjbwsi0t4v8d1.png?auto=webp&s=f8eeaebab810dd8e4ebdcb7f627212692edb85b4)
Every single one of them
So you sharin' or not? Don't leave us hanging
Bro said "Every single one of them" and dipped
That's like writing etc on an essay when you don't know any other examples
Would love to hear about them,love the design,great job 😉
Feel free to share them if you want, it looks like you've put a lot of effort into this.
I was asleep shortly after posting this.
I am currently working on the loadouts of each operator, but as far as their primary gadgets go here they are. From left to right.
First Row
Draugr ATK: Seidr Thermal Scanners, is a round placeable device that scans rooms for thermal heat, any detection of enemies are relayed to Draugrs visor, their position is outlined in thermal heat lasting only a couple seconds.
Kilo DEF: Adhesive Bulletproof Canvases, is a casing that can be applied to ally gadgets preventing them being destroyed, except for explosives IE: Bandit Batteries, Frost Mat. Must be in reach to be applied.
Noir DEF: Songbird drones, are hover drones that remain stationary, suspended in the air, these drones do not provide surveillance, however they are equipped with a pistol attachment and can detect enemies and fire upon them with limited 9mm rounds. They can be recalled from any point in the map to be reloaded using Noir's secondary ammo reserves. Noir has 2 Songbirds.
Nyoka ATK: Python Canisters, is placeable device that contains Sulfuric and Perchloric acid compounds when placed down will combine these compounds into a mixture. When the device is shot, it will explode into an acidic mixture melting soft walls, floors, and hatches completely. Reinforced walls and hatches will melt and become brittle practically turning them back into soft walls, able to be shot through and destroyed with ease.
Phobos DEF: SR-LINK, is a device that extends the reach of gadgets with a radius by 2.5 meters IE: mute jammers, Rtila Claws, etc. The SR-LINK also capable of decreasing the time for gadgets to reactivate after an EMP or after being used IE: Jager Magpies.
Second Row
Remedy ATK: First Aid Duffle, equipped with a duffle filled with emergency first aid kits. Remedy is able to either place her duffle down for allies or in certain circumstances, enemies, to be able to heal themselves. She can also toss allies first aid kits to heal them from a distance. She is able to revive downed players slightly faster than the rest.
Wolfe ATK: Hunter Sense, is an ability which allows Wolfe into a state of total concentration, drowning out most sound in exchange for visible audio vibrations. such as walking, running, crouching, reloading, and turning. IE: Kinda like the sense that Joel has in The Last of Us
Abra ATK: Cadabra Replicator Suit, is advanced technological suit that can replicate after images of Abra. Activating the suit sets of a 3 second timer allowing Abra to replicate his image in any position. IE: Leaning, Crouching, Prone etc. These images wont ping enemies when shot unlike Alibi, however they can activate to move in a single direction making noise as they move. these images last 12 seconds.
Weaver DEF: Aracni Drones, are 4 legged drones that can climb walls and ceilings, providing surveillance, they are also equipped with Venom Stingers, that can be shot manually, and act much like Lesion Gu Mines. Weaver has two Drones and each drone is equipped with 2 Venom Stingers each. They move slightly slower than most drones.
Whisper DEF: A.D.D Mk 2, is device on Whispers back that can release a supersonic wave that completely deafens anyone caught in the radius, including whisper. The radius starts at point of origin and extends to 8 meters. It takes 3 seconds to charge up, and 10 seconds to recharge. Whisper is able to use this 3 times in total
Some of these are a little overpowered imo. Like Kilo. Their ability seems too powerful. Imagine a kapkan Kilo mix. Or a Melusi Kilo mix. I feel like it should be like Azami’s Kiba barrier with a little less health and a different style. I’m thinking making it look like Kevlar.
I also think the Attackers with deployable would honestly be better on Defense. Draugr’s ability feels more like something that belongs on defense rather than Attack.
I really like Nyoka’s ability, I feel like it shouldn’t be a deployable tho, but rather a throwable line Ace.
Otherwise those and a few other issues, these are pretty good!
I appreciate your input, thank you. I was also thinking of making a Nyoka’s canisters throwable.
But I see draugr more as infiltration and would be better as an attacker rather than a defender, being able to place this device on windows, floors, walls. But I am also thinking his gadget should be throwable to be able to scan through ceilings as well
Yo I literally had the same idea as Nyoka, though I called him Cobra
Great minds think alike 👍
Yo I literally had the same idea as Nyoka, though I called him Cobra
Great minds think alike 👍
im lovin this
I can see Jagerhimself posting this tomorrow claiming it's from a leak.
From left to right
1st Row: Draugr, Kilo, Noir, Nyoka, Phobos
2nd Row: Remedy, Wolfe, Abra, Weaver, Whisper
This is awesome, even the names for them are good.
Thank you it took a bit to come up with names even if it may seem like it only took 3 seconds lol, especially Nyoka had to look up the word Snake in Swahili
Try to avoid thin black lines, or any thin lines if possible. Your first icon has great thick lines, but other icons like your last and second last have very thin elements you won't see on R6 official art.
I believe the reason is because as you scale the icon smaller, those thin lines quickly become pixels and then disappear into a mess.
Great work by the way, love the styles!
I will definitley take more inspiration looking at the Icon art to make more Official looking icons thank you.
They look really cool and congratulations!! Would love to see a post with your ideas regarding the OPs.
One little minor thing tho, the fourth one looked a bit inappropriate to me when I didn't pay that much attention. Idk if it's just me tho. 😅
Ngl, I thought it was a nutsack at first
I see it xD
What's the stats and gear of the Draugr guy?
Funny enough Draugr is the only OP that I have a whole loadout for.
Since he is Norwegian and apart of the FSK Counter terrorist unit.
Primary Weapons:
C8-SFW Assault Rifle (Buck) w/o the skeleton key
Super 80 Shotgun (Frost)
Secondary Weapons:
Gonne-6
USP40 Handgun (Jackal/Mira)
Secondary Gadgets:
Impact Emp Grenades
Stun Grenades
Hey what if we give him maverick's M1911?
Looks nice!
Thank you very much :)
I saw the ideas in your profile, nicely done, m8.
Thank you very much.
I have another set of operators I'm working on atm so do look out for it if you likes these ones
What would be the abilities?
I am currently working on the loadouts of each operator, but as far as their primary gadgets go here they are. From left to right.
First Row
Draugr ATK: Seidr Thermal Scanners, is a round placeable device that scans rooms for thermal heat, any detection of enemies are relayed to Draugrs visor, their position is outlined in thermal heat lasting only a couple seconds.
Kilo DEF: Adhesive Bulletproof Canvases, is a casing that can be applied to ally gadgets preventing them being destroyed, except for explosives IE: Bandit Batteries, Frost Mat. Must be in reach to be applied.
Noir DEF: Songbird drones, are hover drones that remain stationary, suspended in the air, these drones do not provide surveillance, however they are equipped with a pistol attachment and can detect enemies and fire upon them with limited 9mm rounds. They can be recalled from any point in the map to be reloaded using Noir's secondary ammo reserves. Noir has 2 Songbirds.
Nyoka ATK: Python Canisters, is placeable device that contains Sulfuric and Perchloric acid compounds when placed down will combine these compounds into a mixture. When the device is shot, it will explode into an acidic mixture melting soft walls, floors, and hatches completely. Reinforced walls and hatches will melt and become brittle practically turning them back into soft walls, able to be shot through and destroyed with ease.
Phobos DEF: SR-LINK, is a device that extends the reach of gadgets with a radius by 2.5 meters IE: mute jammers, Rtila Claws, etc. The SR-LINK also capable of decreasing the time for gadgets to reactivate after an EMP or after being used IE: Jager Magpies.
Second Row
Remedy ATK: First Aid Duffle, equipped with a duffle filled with emergency first aid kits. Remedy is able to either place her duffle down for allies or in certain circumstances, enemies, to be able to heal themselves. She can also toss allies first aid kits to heal them from a distance. She is able to revive downed players slightly faster than the rest.
Wolfe ATK: Hunter Sense, is an ability which allows Wolfe into a state of total concentration, drowning out most sound in exchange for visible audio vibrations. such as walking, running, crouching, reloading, and turning. IE: Kinda like the sense that Joel has in The Last of Us
Abra ATK: Cadabra Replicator Suit, is advanced technological suit that can replicate after images of Abra. Activating the suit sets of a 3 second timer allowing Abra to replicate his image in any position. IE: Leaning, Crouching, Prone etc. These images wont ping enemies when shot unlike Alibi, however they can activate to move in a single direction making noise as they move. these images last 12 seconds.
Weaver DEF: Aracni Drones, are 4 legged drones that can climb walls and ceilings, providing surveillance, they are also equipped with Venom Stingers, that can be shot manually, and act much like Lesion Gu Mines. Weaver has two Drones and each drone is equipped with 2 Venom Stingers each. They move slightly slower than most drones.
Whisper DEF: A.D.D Mk 2, is device on Whispers back that can release a supersonic wave that completely deafens anyone caught in the radius, including whisper. The radius starts at point of origin and extends to 8 meters. It takes 3 seconds to charge up, and 10 seconds to recharge. Whisper is able to use this 3 times in total
These are actualy pretty good. Can Kilo’s canvas be used to block opened renforced walls?
I wouldn’t think so but that sounds like a solid idea for another operator I guess.
I have wanted a operator who can do something about those open walls. Like castle type of batch that can be hit to brake but it gives enough protection and time.
Yeah I mean Azami can do it but it’s easy to break. I’d be better to have someone specialised but maybe give them something extra to make them stronger as that in its self isn’t very strong and is very situational.
After a closer look yes its looks pretty good
Quick question, I do operator concepts on another account, can I use these please? I will credit you of course.
I would but I’ve had another occasion a few years back with a post I have that I posted my old operator icons and they took them even when they asked and didn’t credit me so I’m a bit skeptical when it comes to this, and yes I know that was years back but then I found a YouTube video that had one of those operator icons I made on the thumbnail and I wasn’t too happy
That's understandable, they look great though, so if you ever make up your mind tell me. Have a nice day!
Would it be ok to take a look at the content you make?
Sure! I kinda forgot my tag (im stupid, yknow?) But just searvh for: Operator concept and you should find like one called pegasus, pyre or somethibg like that, that's the stuff i do.
Found it now, the name is Jmnk17.
I’m an artist and I have a few suggestions
The modern r6 operator icons always consist of only 3 colors: black, white and a solid color
Avoid really thin lines unless it’s essential detail(ie the thorns on Thorns icon)
Try to keep the design within the square. Of course, you can have it parts that break the border(lion’s roar, fenrir and maverick’s mane, bandits lightning, goyo’s volcanic debris, warden’s collar) but make sure the most important part of the design is what breaks the border
Keep the design simple. The most complicated design currently is azami, but even then, the general silhouette is still easily recognizable at a distance. You can obviously tell it’s a bird wing. Number 3, 9 and 10 are a bit too complex to be seen on low res screens or at a distance
Otherwise, you have some really nice concepts. I can provide more suggestions if you’d like, but rn I’m at work
If love to work with you on these I only use a basic painting app on my computer to make these so I would love to get some help on this it is a passion of mine when making OCS not just for siege but overwatch etc
I can give you some tips
For 3, try to emphasize the necklace and the femme fatale theme, make it similar to wardens
For 4, make the fangs closer and point inward more, maybe add a set of bottom fangs to make the snake motif more obvious. The small chemical diagram within the drop feels a bit unnecessary though
For 7, try to make it relate more to a “heightened state”
For 8 try to make it feel more dynamic, as you might want to emphasize that it’s an after image
For 9, there’s no need for the spider in the background, make it one spider, or make it a dichotomy between two spiders
For 10, emphasize the sound aspect
For 2 and 6, I get what you’re going for, but it seems to unspecific. Maybe try incorporating lore into the icon like Maverick’s/nomads icon or character aspects like mozzie’s icon
I can’t tell what 1 and 5 are supposed to be so I can’t really comment on it
I like most of the ideas though
So for 1 is a Norse rune in sense of Draugr and his Norwegian origin
Also thank you for your ideas I’ll be sure to incorporate this into my icons the next time round
Great! Now buy the fucking subscription!!! 😃
You talking about the “Season Pass” membership
These are what the abilities look like to me
Voodoo doll that locks on like Deimos and you can just pick away at their health
A knight from For Honour
A necklace that allows bullets to bounce off you
Just a Vampire
All the operators in the game are idiots so Christopher Columbus style this op can tell them when the next eclipse is and that's his God angry and when the eclipse comes all the attackers run away
Doc V2
Guy with a bull dog that chases people
Triplets
A guy with a spider that chases people
A operator that throws guns & knives at people
🤣🤣 W TAKE I LOVE THIS !!
Furry operator?
The abra design looks the most realistic in my opinion, great design. Reminds me of iana
Funny enough Abras Gadget is much like Alibi and Iana
So does his ability capture like “snapshots” of what he’s doing? Like he can do a pose like you described such as leaning or scoping in etc, and then leave his “clone” wherever he wants? Also the gadget being called cadabra is genius.
Thank you it took too long to come up with a name and yes, the gadget will generate a clone image of Abra in whatever position he is currently in, you have 3 second window to pose before image is created and you can walk through off and leave it there
That’s pretty sick, any ideas on a loadout?
So what I have for Abra as far as loadout goes I wanted him to be somewhat intel and anti roam in sense giving away general location by trickin enemies with his gadget.
So for his primary weapons he has the P10 Roni SMG (Mozzie) F90 AR (Gridlock)
For secondary weapons he has the ITA12S Shotgun (Mira, Jackal) Q-929 Handgun (Lesion, Ying)
And for his Secondary Gadgets He’s got Smoke Grenades, and Breach Charges
Solid solid loadout, I really like this character a lot actually. What do you have for him as in speed and armor, I’m not sure if I missed that or if you haven’t done it yet but I’m liking this character, it would be cool to design them into their 3d renders and see what they’re gadgets would look like in game
He’s a 3 speed 1 armor he’s an intel and anti roam he’s got to be able to get around quickly and not be around when the bullets start flying at his clones
Fair enough😂
lol, but I appreciate you taking a look at my work I’m currently working on more at the moment cause brain is just full of ideas
That one with spider looks sick!
I’m mainly curious about the paw print one
That is Wolfe, he has the Ability called "Hunter Sense" which muffles audio to a degree and is able to pick up on visual vibrations within his proximity, such as walking, running, crouching, reloading etc. this ability has a duration similar to Nokk and Cavi
Neat
The Othala Rune top left ain’t gonna work
bottom left is jesus
4 missing replies
You got abilities thought up for em?