![Nintendo won't use generative AI in its first-party games](https://external-preview.redd.it/WTfqeH_M50nV0ZtvQC_o8O2Xm3-1nPMr5WW8-IFvVqE.jpg?auto=webp&s=1b9203830096f9fa399438ab71b9624612111de4)
www.tweaktown.com/news/99109/nintendo-wont-use-generative-ai-in-its-first-party-games/index.html
Good to hear. Human creativity will likely still outpace AI creativitiy for quite a while.
Here's the issue: Nintendo says they won't directly and intentionally use AI, but from the perspective of someone going to uni for game development a lot of folks now are using it for their projects and such. Not to do the entire (unless they're stupid and even then it really doesn't work great) but they'll use it for smaller bits and pieces, "write me a character controller for a first person shooter for unity using the new input system", "give me a function to solve for heat conduction for a cooking simulator" etc. I've even used it as a sounding board for ideas when starting a new project myself, and the second anyone hands out a writing assignment I see several people opening chatGPT immediately.
I'm willing to bet on almost any project going forward someone will turn to AI for something, I'm not at all saying that's a good thing, just how it looks from my perspective.
The reality is, Nintendo won't claim to use AI tools and like many companies, will do everything they can to publically distance themselves from the technology, because currently the law around who owns what where generative AI outputs are concerned are iffy. No company wants to deal with iffy.
Internally, ideation and other applications? Sure. I can name three big UK games companies that carefully manage public perception of their connection to the technology, while they explore its application internally.