-Set in city of Kalona - Using Unreal Engine 5 to rip the city apart - Game will be linear (no shift to open-world) - Heavy themes

Gears franchise director Nicole Fawcette reinforced that in a behind-closed-doors group interview I attended in LA on Sunday afternoon.

She shared what Gears development studio The Coalition says fans have communicated as the core elements of the series:

“The brutality of Gears”

“The sadness, kind of melancholy vibe”

“It wouldn’t be Gears if it wasn’t over the top, kind of an action spectacle”

“Never fight alone” – a vibe born from the series’ co-op modes (It is also a slogan The Coalition uses in conjunction with an ongoing pledge to donate 1% of franchise revenue to organizations that work on suicide prevention and loneliness)

The reat of the article is paywalled: https://www.gamefile.news/p/new-gears-of-war-game-will-be-somber