Graphic Design

r/graphic_design2.0M subscribers36 active
Common Questions and Answers for New Graphic DesignersSharing Resources

For information about portfolio websites, jump to this thread.

For information about finding freelance clients, jump to this thread.

We see a lot of the same questions here on this sub, often from people who are new to Graphic Design. I've put together a list of some of the most common questions along with answers.

I've tried to keep the answers as objective as possible. My own thoughts are in there but they're based on direct experience and combined with the feedback those posts typically get from the more experienced designers here as well as people from outside the forum (those I know personally and others who write about design or talk about it in videos or podcasts).

If you're new to this sub and to Graphic Design, I hope you find this helpful.

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Do I need to know how to draw to be a designer?

No. Graphic Design isn't art/drawing/illustration. Both disciplines are related but the majority of designers are not especially skilled at drawing. However, many designers will do rough sketches to work out designs such as logos, brochures, and advertisements. Small, simple sketches are called thumbnails while more refined sketches are called comps (short for comprehensive). These are usually not shown to the client, though including some of these process pieces in a portfolio can be helpful in demonstrating a designer's work process.

I like to draw. Does that mean I'll be good at Graphic Design?

It's a common misconception for people developing a new interest in visual arts to think of design as they think of creating a drawing or illustration for themselves. This is not the case. While designers do employ creativity, they do it at the service of a strategic requirement and they often must design according to existing brand guidelines – a set of rules on how the brand can and can't be expressed. This is the difference between Fine Art and the Applied Arts.

Fine Art is creating a piece for oneself with no outside requirements or restrictions, with the intent to sell the finished piece to a customer. A painter who conceives of a painting, paints it, and then sells it through an art gallery, website, or at a craft fair is working as a Fine Artist.

Applied Arts like Graphic Design solve problems for clients (typically visual problems), making it less an art and more a craft. Consider the difference between a musician writing their own album vs. composing a commercial jingle or movie score, a filmmaker writing a script and shooting a short film vs. being hired to shoot an infomercial, or a writer composing a novel vs. being hired to write a company's ad or brochure. A Graphic Designer is similar to the latter in each case.

Am I suited to be a graphic designer?

It's difficult to answer this without knowing someone personally. However, if you're the kind of person who notices small details about visuals like the way a sign or flyer is printed, times when color combinations do and don't work well, or a small visual pun in a logo, you're more likely to be successful in a career like Graphic Design.

The ability to work alone for long periods of time, focusing on small elements or modifications that most others may not ever notice consciously, is another quality that's helpful to working as a designer.

Being critical of your work and growing the ability to evaluate it as objectively as possible is a necessary skill for someone working in this field. And the ability to listen to feedback and decide what changes to make to your work (if any) based on that feedback is another valuable skill for a designer, and one that grows by necessity as a person continues to work in the field.

What software do I need to be a designer?

Almost all working designers use Adobe products. Affinity, Canva, GiMP, Inkscape, and other free or low-cost design software is not commonly used by most working designers, especially those at agencies or in-house at companies. Adobe has over 95% market share in the field of Graphic Design. Non-Adobe software is mostly used by design students and hobbyists who do not need to regularly interface with other designers, vendors (like print shops), or clients. (One exception is Figma, a prototyping tool that many UI/UX Designers prefer over Adobe XD. Another is Apple Final Cut which competes with Adobe Premiere.) Learning to use free/low cost software is better than using nothing at all; however, those looking to get hired as designers will most likely need to learn to use Adobe software before being considered for full time design positions.

Current Adobe CC (Creative Cloud) pricing is currently $52.99/month which includes access to 20 applications. Discounts are available for students and teachers who can pay $19.99/month. Adobe no longer offers a one-time payment for any of its software and hasn't since 2013; it is only available through a subscription.

Freelancers are able to deduct the cost of an Adobe Creative Cloud subscription as a business expense while designers hired by an agency or company will have the software provided for them by their employer. This is why the cost of an Adobe CC subscription is less of a consideration for working designers than it is for others.

It is common for those developing a new interest design to give too much focus to software and not enough to learning the fundamentals of design. You can find more information on design principles at the link below:

https://www.invisionapp.com/design-defined/principles-of-design

What kind of work do designers do?

Most working designers don't spend the majority of their time creating logos and branding, album covers, posters, and t-shirts that are often showcased here. Companies who hire designers are often in need of marketing collateral – brochures, sell sheets, print mailers, and other pieces that sell their product or service. Print and online ads, social media posts, email newsletters, instructional videos, presentations, are other types of pieces that companies regularly require. Video editing and motion graphics (animated videos with less footage and more text and graphics) are now common requirements of design positions.

There are design studios, agencies, and freelancers that focus on one specific skill such as Branding, Packaging, or Video, but the majority offer a more comprehensive set of services.

What is a graphic designer's typical day like?

There is no typical day for graphic designers since the type and size of workplace, the industry, size of department that the designer works in, the designer's specific role, and other factors play into this.

However, most designers do less actual design work than those not yet working in the field might imagine. In-house teams will meet to discuss projects and other items, smaller groups or individuals may meet with internal stakeholders (those who require the designer's work), agencies will meet with clients, and administrative work like project tracking, file transfer or organization, and other non-design-related tasks will need to be accomplished.

Some days may be spent doing purely creative work (often when a deadline is looming) though this can be rare. More often a designer will switch between working on concepts for a new project, making revisions and sending out completed projects, meeting with their team, tracking and organizing projects, and researching solutions to problems or learning new skills and techniques.

Do I need to use a Mac to design?

No. Macs were dominant when digital design started in the late 80s/early 90s as design software was sometimes only made for MacIntosh computers. Because of this, schools at that time primarily used Macs to teach design, which led to an early wave of Mac dominance in the field that carried on for decades.

These days design software is mostly available for either platform – Mac or PC (and sometimes UNIX as well). When looking for a computer to use for Graphic Design, focus on your processor power, RAM, amount of storage (disk space), and screen size.

What kind of tablet should I get for design?

Most designers don't use tablets as their primary design tool. Laptops are by far the #1 tool of designers, often connected to additional monitors for increased screen real estate. Desktop computers are used for design as well. The use of tablets is growing, though at this point they are much more commonly used for sketching, illustration, and for displaying work to clients than for actual doing actual design. Animators, hand letterers, and photo retouchers are likely to use tablets for their work as well.

Do I need a degree to be a designer?

Having a degree in design isn't necessary in order to get a job as a designer, but it is often required for specific jobs – especially in-house (corporate ) jobs. Bachelor's Degrees are the most common type of degree for working designers to have, but it's not uncommon for a designer to have an Associate's Degree or some type of certificate. Master's Degrees in design are rare. More than 70% of job listings for Graphic Design positions require a degree of some sort. However, nothing is required to work as a freelance designer.

Those without degrees who wish to work in-house or for a creative agency will often work as freelancers for a number of years before applying for design positions. This allows them to build up skills, experience, and their network in order to be in a better position to be considered for a full time design position. Jobs in print shops, t-shirt shops, and small companies or startups are a common entry points for those entering the design field without a degree.

Can I teach myself Graphic Design?

It's possible but very difficult as most people exploring design for the first time have no idea as to where to start and what to search for. While there are many successful self-taught designers, they sometimes focus on a certain style or area of design. Self-taught designers may start out with limited knowledge of fundamentals like typography, color theory, printing techniques and other areas of design that colleges and universities include as part of their curriculum, though many will explore these areas more as they continue to work in the field.

Udemy, Skillshare, Coursera, and LinkedIn Learning (formerly Lynda.com) often recommended here for their online courses on Graphic Design as well as other disciplines.

Do I need to develop my own style?

No. Most working designers don't have a consistent, identifiable style that they use for each project. There are a handful of "name" designers who do work this way, though they may be better thought of as Graphic Artists who are hired, similar to illustrators, specifically to employ their style on projects.

The overwhelming majority of designers have no set style and adapt as needed to the requirements of each new project.

What's the difference between working in-house for a company and working at a creative agency?

In general, agencies are more fast-paced and require designers to work more hours (which may include weekends) in order to meet their clients' needs, but there is often more prestige associated with working for an agency – especially those with well known clients on their roster. Designers at agencies usually value the ability to work with a variety of clients rather than working for a single client. One risk of working for an agency is the contraction that happens when a large client is lost, which often leads to laying off designers as well as other agency staff. Agencies expand and contract based on their client roster.

Working as an in-house designer means working for a company or other organization, often (but not always) working on a single brand according to brand guidelines. In-house jobs typically provide stability, more regular hours (as companies often depend on agencies to hit deadlines), and other benefits associated with a "9 to 5" type corporate job. Often projects that are considered more exciting (such as branding/rebranding) and that require strategic plans to be developed along with customer research are given to agencies while in-house designers handle more mundane or self-contained projects. In-house designers will often be asked to develop internal pieces directed at the company's employees, which usually have less stringent rules than designs being seen by the public and which may offer some additional variety.

It's more common for designers to start by working at an agency and move in-house later in their career rather than the other way around. Often agencies will require previous experience at an agency before they consider hiring a job candidate.

How much do graphic designers make?

In the U.S., the average salary for a designer in 2020 has been reported at around $50,000 or $25/hour. This varies greatly by the type of workplace (in-house/corporate, agency, etc.), region, education, and experience level. It's uncommon to make more than $130,000 USD as a Graphic Designer. To go beyond that salary level, designers often step up to become Art Directors or Creative Directors, where they do less or no design themselves and instead are responsible for leading a team of designers and staff in other roles to complete projects as well as interfacing with clients (internal and external) and the senior staff they report to.

Is it easy to find work as a freelance designer?

Only a small percent of designers make their full time living by freelancing. The vast majority of people who do freelance design are doing it as a supplement to another job – a full time design job or otherwise. Less than 10% of individual working designers make their living primarily from freelance work. Those who are successful as an individual freelance designer often join or hire others to form a creative agency, making them no longer freelancers.

Going "full time freelance" is a challenge for many and those who are successful at it often build up a steady roster of clients as well as a solid network before quitting their full time jobs. Saving a year's worth of salary or more before resigning is usually recommended.

Those who consider working as a freelance designer with little or no previous design experience often underestimate how much effort, time, and cost is required to get new clients, how much time they need devote to learning how to operate a business, and how many hours they will need to spend each week doing non-billable tasks. It would not be unusual for a freelance designer working 50 hours per week to only have 20-25 hours they can bill for. State, Federal, and sometimes City Wage Taxes will also need to be considered.

Another challenge as a full time freelancer is obtaining medical insurance which is a not included as a government service in the U.S. Younger designers will often stay on their parents' insurance, but after a certain age this isn't possible. Independently paying for healthcare is expensive and often provides a major challenge for those hoping to freelance full time. Married freelancers in the U.S. will often go on their spouses' medical insurance if it's available.

Starting out as a freelancer with no real world experience is generally not advised as the designer has no opportunity to work in an existing company or agency, seeing how they operate as well as learning to interface with clients and developing their design skills with the help of more senior designers and art directors.

How much should I charge as a freelancer?

In very broad terms, experienced freelance designers in the U.S. charge:

• $10-$30/hour for a design student

• $30-$50/hour for a designer with several years' experience

• $50-$100/hour for a designer with more experience as well as a broader range of skills, including developing strategy (rather than doing only design)

• $100+/hour for freelancers with a high level of skills and experience, often with industry-specific knowledge like pharmaceutical, real estate, or financial industries

Agencies in the U.S. often charge $300/$500/hour for their services.

However, many freelancers don't provide clients with their hourly rates and will instead talk through the project with the client, estimate how long the project will take them, and present a final amount to the client. This is called a flat fee.

It is strongly advised not to begin work on a project until the fee has been discussed and approved by the client. Most clients don't want to be surprised by fees that are higher than they were anticipating, and doing so will lead to problems. This is a common mistake of people doing freelance work for the first time.

The vast majority of freelancers starting out undercharge for their work, often charging 10%–20% of what would be recommended for their skill and experience level.

It is common practice for full-time freelancers to require a client to sign a contract as well as to pay a percentage (often 50%) of the project fee before beginning work. Doing this without exception has the added benefit of warding off would-be scammers or clients who may not have ultimately paid the project fee.

Linked from the article below is the AIGA's Standard Form of Agreement for Design Services which contains modules that designers can customize and use for their own freelance work:

https://www.aiga.org/resources/business-freelance-resources

Many freelancers will include a watermark saying "DRAFT" or "PRELIMINARY" on their designs as they present them to clients, only removing the watermark and sending final designs after the final payment has been made.

This minimum price guide created by Hadeel Sayed Ahmad may also be helpful:

https://www.behance.net/gallery/67384009/Official-DU-Design-Minimum-Price-List

Where can I find freelance clients?

Finding clients is a challenge for any freelancer, but moreso for those who are just starting out. Tapping into family, friends, classmates and co-workers by letting them know that you're looking for design work is a good way to start. Often local organizations like religious institutions, schools, and non-profits that a designer is already connected to are a way get work experience and portfolio pieces as those organizations typically have small (if any) budgets allocated for design and marketing and are willing to go with someone with little design experience who charges accordingly.

One risk of working very cheap or free is that the client may place little value on the work and may not even use it in the end, especially if multiple cheap/free solutions are available to them. Cheap/free clients will rarely become clients who pay well – even if their budgets greatly increase in the future, these clients will often think of the designer as "the cheap designer" and will move on to designers or agencies they see as more prestigious once opportunity allows. The promise of more and highly paid work from a client after doing cheap/free work for them is common but rarely comes to fruition.

If a designer is working at a discount or at no cost to an organization in order to get early real world work samples, it can be helpful to send an invoice for the full amount that would have been charged, calling out the discount as well as the $0 final invoice amount. This educates the client on the value of the work they're receiving and can benefit both parties.

Once a designer has work they can promote on their website and social media, freelance work often builds organically. Satisfied clients will come back to the designer for future work and are likely to recommend their services to others.

Another way to find work as a freelancer is to contact agencies and offer to work with them when they may be beyond capacity with their own staff or skills. This often works better with small agencies local to the designer. It also helps if the designer has specific skills that are less common such as video shooting/editing, programming, hand lettering, or motion graphics capabilities, which a smaller agency's staff are less likely to be able to do themselves.

One benefit that happens naturally over time is a designer's friends and classmates will be hired into jobs or create companies that need design work, and they will look for people they know to fill those roles.

While many freelance designers sign up for sites like Fiverr, 99designs, Design Pickle, Penji, and other online marketplaces that connect clients to creatives, this is a very difficult and rarely sustainable method of working as pay is often extremely low. For contest sites like 99designs, payment is not guaranteed as dozens or more designers complete work in the hopes of being paid. Because of this system, designers often submit the same designs with slight customizations to multiple contests, causing low quality overall. Logos stolen from existing companies have also been seen on these marketplaces, which creates risk for the client.

Should I create a name for my freelance company/website or should I use my own name?

Either is fine but it has become more common over time for freelance designers to use their name as their domain or some combination of their name and the service they offer, like katsmythcreative.com. Freelance designers in the early days of the Internet were more likely to create a company name, often to give the impression that they are more than a lone designer. This can become problematic once the client contacts the design studio and realizes it is a single person. The idea of the independent creative has become more accepted over time, and it's not unusual even for large companies to work with solo designers or other creatives who have distinguished themselves.

Are design contests worth entering?

If your hope is that a company will see your contest entry and decide to hire you, probably not. Contests may be helpful, though more for developing a designer's skills and giving them a winning or placing entry that they can use to promote as opposed to gaining organic notoriety from the contest itself. It is true, though, that being able to promote oneself as an "award-winning designer" can have some value in legitimizing the designer in the eyes of prospective clients.

It may be better to develop design skills using challenges or sites that generate fictional briefs. Here are a few:

dailylogochallenge.com

goodbrief.io

www.briefbox.me

fakeclients.com

You may also want to seek out design competitions, which (when the term is used correctly) indicates that past real world work will be reviewed as opposed to designers creating new work, often around a specific theme, that design contests request. When looking for design competitions as a new designer, be aware that many entrants are seasoned design veterans or creative agencies whose work quality and resources are likely to be far more developed than a new designer.

What is this style called?

Not all styles have names and many pieces use a combination of existing styles (often with varying names for the same style) or create a unique style of their own, so a piece you're interested in may not be easy or possible to connect to a named style.

However, it's good to familiarize yourself with styles and trends, even if only to know what has been done in the past and what is currently being created. Below are a handful of sites with lists of movements, styles, and trends. Note that there is much crossover between design styles and fine art movements:

https://fhcigraphicdesign.weebly.com/graphic-design-movements.html

https://www.shillingtoneducation.com/blog/graphic-design-styles

https://www.superside.com/blog/guide-to-design-styles

https://www.infographicdesignteam.com/blog/guide-to-graphic-design-styles

https://www.manypixels.co/blog/post/graphic-design-styles

What's the best place to sell my designs online?

There are many online marketplaces as well as stock sites and new ones are always appearing, but most have become saturated to the point where few if any sales will come organically and will instead require steady marketing on the designer's part to see results. Instagram is often used as a platform to promote designers' wares like t-shirts, posters, and other designs to be printed on demand. Posting your designs and hoping they will sell themselves will almost certainly lead to disappointment.

Knowing this, here are some online marketplaces to consider selling your work:

https://society6.com

https://www.redbubble.com

https://teespring.com

https://www.zazzle.com

https://graphicriver.net

Where can I find free photos and fonts to use?

Some common sites that offer free images are pexels.com, morguefile.com, and unsplash.com.

Note that some of these sites will show a limited number of free image options combined with a selection from a paid service (their own or another), so be careful when searching for these assets.

Also be sure to read the site's terms and conditions carefully. Some images may be used without restrictions while others may require that the image creator receive attribution, notification, or other requirement may need to be met. Many sites that offer free or even paid vector elements will prohibit those elements from being used in logo designs, or as product designs where the image is the main selling point – for example, t-shirt designs with one large, featured image.

Three well known sites that offer free fonts are dafont.com, fontspace.com, and fontsquirrel.com. As with the above, be sure to read the terms for each font downloaded. Many fonts are free for personal use while a license must be purchased when using those fonts commercially.

Do I need a portfolio site to find a job?

Almost certainly. Most companies will want to view a website with your work. 7-10 pieces is often more than enough to include. Writing at least a short amount of text about each project is recommended, focusing on the challenge, designer's process, and the final outcome (if it's a real-world project). Modern portfolios are more often organized by project (one client or campaign showing multiple pieces – logo, website, ad, etc.) rather than grouping all logos together, all videos together, etc.

Though some companies offer free hosting, they often include those plans on their own domain, which creates a URL similar to this: www.designername.host-company.com

This is not ideal as it highlights the fact that the designer has not paid for their own domain. Purchasing designername.com and pointing it to the hosting site is seen as more professional.

More information on portfolio advice for new designers.

Should my resume be "designed"?

Opinions vary. Some experienced designers recommend a standard resume format in order to get past companies' and recruiters' ATS (Applicant Tracking System) resume-reading software. Others recommend using the piece to show your design skills and standing out from more standardly-formatted resumes.

A reasonably accepted compromise is to keep the resume black and white, avoid large filled-in areas (especially around page borders) which can cause problems with resume-reading software, and to focus on solid typography and layout with minimal graphical elements (bullets, lines, simple logo/wordmark).

Graphs showing software ability or other skills came in fashion in the 2010s, but are widely considered to not be helpful to include on a resume.

Should I complete a design test for a job I've applied for?

Design tests are becoming more common for design jobs. Some consider these type of tests to be Spec Work – work done speculatively, in the hopes of some type of compensation (typically payment or a job). The AIGA (The American Institute of Graphic Arts) is opposed to spec work in general. Read more here:

https://www.aiga.org/resources/aiga-position-on-spec-work

Some companies hiring designers genuinely want to see how they work through a project brief as well as how they communicate with a client (in this case, the company requesting the test). Often these tests only require a few hours' worth of work. However, other companies will use job tests as a way to get free work from designers. In some cases there is not even an open design position available. Do careful research on companies requesting job tests and consider adding watermarks to any work you may complete as a way to dissuade the company from using them for their own or their clients' purposes.

Is it hard to get a job as a graphic designer?

It often is. However, there is heavier competition for entry level positions than there is for those with more experience. The design field has become saturated since the growth of the internet in the early 2000s and that, combined with competition from online marketplaces, design contest sites, and other factors, has made finding work as a designer more competitive by turning design from a service to a commodity. However, some areas of design such as UX/UI Design, Web Design, and Multimedia Design continue to grow in demand and offer higher salaries than other forms of design.

Who are some well-known graphic designers I can learn from?

Aaron Draplin

Alan Fletcher

Alexey Brodovitch

April Greiman

Bob Gill (type)

Carolyn Davidson (Nike logo)

Chip Kidd (book covers)

David Carson (magazine)

Debbie Millman (author/educator)

Erik Spiekermann (type)

Fred Woodward

Gail Anderson

Herb Lubalin (type)

Hermann Zapf (type)

House Industries

Jessica Hische (lettering)

Jessica Walsh

Jonathan Barnbrook

Jonathan Hoefler (type)

Aries Moross

Lindon Leader (FedEx logo)

Massimo Vignelli (NY subway map)

Michael Bierut

Milton Glaser (I heart NY logo)

Neville Brody

Paul Rand (IBM, ABC, UPS logos)

Paula Scher

Peter Saville

Rob Janoff (Apple logo)

Saul Bass (movie posters/titles)

Seymour Chwast

Stefan Sagmeister

Steven Heller (author)

Storm Thorgerson (album covers)

Susan Kare (original Mac OS icons)

Tibor Kalman (magazine)

Timothy Goodman

Pinnedby PlasmicSteveSenior Designer
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Always a contractor, never a FTE 🥲Portfolio/CV Review

I just found out, for the second time in a row, that the employer I’m currently contracting for as a designer has decided to put the FTE position they wanted me to fill on hold “indefinitely”… so I’m on the job market again. Roast my portfolio and help me be better so I can go back to having a job with PTO and benefits.

https://www.annakate.co

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Another graphic designer is taking credit for my work. Discussion
Another graphic designer is taking credit for my work.

Hello,

I'm a junior freelance graphic designer specializing in branding and packaging design. Recently, I worked on a project for a client (let's call her Susan) who asked me to redesign a package for a company (let's call them SJ). So I immediately assumed that she was part of the marketing team in the company or something like that.
I was super excited to work on this project, and everything went smoothly.

After completing the design and receiving her approval. As soon as I sent in the final files.. Susan began to ignore my messages. I was like "Please share some pictures with me when the final product is ready." and "It was a pleasure working with you", but there was no response.

It was then that I had a feeling that something was off. Upon further investigation, I discovered that Susan actually runs a branding agency of her own and directly works with SJ as their graphic designer. They probably don't even know that she hires other designers to do the work for her. Now it seems like she may take all the credit for my work. And I won't get any recognition.

Now, I'm unsure about what to do. Should I contact SJ directly or confront Susan about the situation? While I've been paid for the work, I believe I should still be able to showcase it in my portfolio and share it on my socials. I would appreciate any advice you have to offer. I want to make sure I handle this situation in the best way possible.

What fonts would you pair with Arvo?Discussion

I've been writing/illustrating a story and have been trying to figure out how to unify the graphics that are involved. The main body text is Arvo and I've been looking for an additional font to work as the headings, but I've been struggling to come up with ideas that suit the project.

The story has fairytale themes in its content while being set in the modern world. I liked how readable Arvo was and it suited the setting since it has a bit of a classic quality to it. I'm hoping the heading could learn a bit more into that classic/fable type of look. If anyone had any recommendations I would appreciate it greatly!

Does the university you attend really matter in the long run?Asking Question (Rule 4)

I wanted to study for my B.Des in Canada or Australia, but my parents didn't agree.

However, I plan to create my own portfolio and apply for jobs or internships in my home country (India) while still in college here. But issue is the universities here aren't the best in the world rankings.

So, does the university i attend really matter, or is the quality of my work more important?

I know people from better universities will have more advantages but i feel quite hopeless about my situation because I can't apply to my dream university now as my parents said they can't afford the fees.

If you have asked your employer - have they allowed you to display projects that you have completed for them in your online portfolio on social media?Discussion

Do you have any tips on how to convince the employer? I think if they say no, I will also tell them to remove the photos on which I can be seen from the Internet.

View Poll

How to color manage Windows OS wideDiscussion

Hello everybody, I think I finally make Windows shows colors by ICC profile. I belive that I am amateur so let me know if I doing something bad for my colors, thank you. Also I am from Czech Republic, so please excuse my English.

How everybody here probably know that Windows have not any color management for itself. You can use calibrated ICC profile for your monitor but only color aware softwares shows right colors (Adobe softwares etc) and Windows environment using same bad oversaturated colors without color management. Which is shame Microsoft! I think only Apple computers are color managed OS wide by profiles.

So this is what I did.

1) Set as default sRGB profile for your monitor in Windows color management.

Windows color management (sorry for the Czech language)

2) Set your monitor setting to your liking and then use calibrating probe for calibrating your custom ICC profiles (after calibrating ICC profile don't change monitor setting or you have to calibrating again for the new setting).

Calibrite Display Plus HL by x-rite (one of the best monitor calibrating probes)

3) After you have your custom ICC profile saved in your computer make sure it is not set automatically as default in Windows color managament. You still need default sRGB profile set for your monitor.

sRGB ICC profile set as defualt in Windows color management

4) Download novideo_srgb software on GitHub and open it. You should see your monitor there. Click on the "Advanced" button next to your monitor.

Novideo sRGB software

5) In Advanced window set Target to "sRGB/BT.709" and choose "Use ICC profile". Then browse for your custom ICC profile you created with cablibrating probe in second step. After that just click on OK button.

Advanced window in Novideo sRGB software

6) After set all in advanced window just check the "Clamped" option next to "Advanced" button.

Novideo sRGB software with checked Clamped option

7) And thats it! Now your Windows should be OS wide color calibrated. You can close Novideo sRGB software and it is still set even if you shut down or restart your computer. Just don't delete the software and keep it in your computer. If you doing some color critical work then you have to calibrating new custom ICC profile every two-four weeks for color accuracy. Then you simply browse for new custom ICC profile in Novideo sRGB software.

What do you think about this guys?
I hope this guide helps someone.
Also looking for some color proffesional and hear his thoughts about this.

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Redesign my Portfolio Website! Thoughts on itPortfolio/CV Review

Hello, after being laid off from the previous job, I've been applying for a 8 months and still can't get much gotten like 5 interviews with no offer. I recently design my website to hopefully get more interview, I can mostly any genre of design although with almost 2 years in the field of graphic design. I would say best skills are motion graphics, illustration, and web designing and developing. Give me your honest thought on it and what I'm lacking on, maybe any tips when applying. ziadali.design

Opinions please, job optionsAsking Question (Rule 4)

Reframing this question to be less wordy to hopefully get some more bites…

If you were me…

  • Not looking to freelance long-term in replacement of a permanent position

  • 6 years experience overall, 5 years in-house for a big retail brand

Which would be the option you’d take and why…

  1. Full-time hours freelance intending to go perm for a decent sized national brand (a product range). At first, will be filling in for someone going overseas. Perm not set in stone as the perm position doesn’t exist yet. They were adamant they wanted someone who could animate as nobody currently can. Potential for up-skilling to UX / UI / web design in future. Digital and animation, no print.

  2. Full-time hours freelance only, 3 - 5 months, catalogues for a massive national retail brand. Busy time of year for catalogues leading up to Christmas, so as secure as freelance positions can be. No current opportunity for permanent and would add nothing to my skillset.

Seriously been agonising over this for days 😬

good courses for improving your design skills?Discussion

I'm a self-taught graphic designer and know the programs very well, but I want a course to improve my design skills. I'm seeing many people thinking out the box when designing and i'm feeling left behind. Do you recommend any course?

Design Books Asking Question (Rule 4)

Hi! So I want to but an educational graphic design book, a book you've read and learned a lot from.

What would you recommend me?

Thanks!

I need some advise on finding a job.Asking Question (Rule 4)

Hi everyone.

English is not my first language, so I’m sorry if my post isn’t clear enough 😅

Basically, 4 years ago I moved to a different country. It was when the covid pandemic was still on, so I wasn’t looking for a job.

Then I got sick (long story short - I have chronic illness and my kidneys are not functioning properly). While I was looking for some answers about my health - I was learning online about graphic design and photography (also I learned about how to work with social media).

Since then (about 2-3 years) I was looking for a job online, but I couldn’t find any. So I don’t know what to do and I’ll appreciate any help.

I can speak in 4 languages, have a good camera and would like to find something to do.

How to get back into graphic design after a 3-year breakAsking Question (Rule 4)

Hi, I need some advice on getting back into graphic design after a 3-year break for college. I know it's a bit of a long story, but I really need your help.

So, I used to be a professional graphic designer before I had to step away for 3 years to focus on college. I've always been super passionate about design. Now I'm married with a 1.5-year-old kid.

Now that I've graduated, I'm trying hard to get back in the game and be as creative as I used to be, but, it's tough! I feel like I'm worse than a newbie. At least if I were starting from scratch, I'd have a clear path forward.

Right now, I'm feeling totally lost and foggy. It's like all my creative ideas got wiped from my brain. Sure, I've still got some basic skills from my talent and design principles, but I can't seem to think out of the box anymore.

To be honest, I'm feeling rushed and like I'm in a race. Seeing how far others have come while I was away is part of it. Plus, before I left, I'd started learning video editing, 3D, some motion graphics, and social media ad design.

This is super important to me - it feels like my passion is on the line here. Any advice or help you guys could throw my way would be awesome. Thanks!​​​​​​​​​​​​​​​​

Edit: I didn't study graphic design. I went to chemical engineering college.

Should I transition to ui/ux cuz I am not able to find a good job opportunity as a visual designer Asking Question (Rule 4)

Hi, I am searching for jobs in visual design domain and it's been around one month. I am not able to find a good job that pays well. All the jobs that I found pays peanuts. All I can find in market are the requirements for ui ux designers and now I am wondering should I transition into that. Can somebody tell what is the trajectory, how long should I have to wait to build proper skills and will I get a job 😭

Designers, Share your design resourcesSharing Resources

Every designer have some kinda design resources bookmarked, what are yours?

mine are: rebrand.gallary gtn9 type.today type.lol photoaid youworkforthem awwwards

Part time workAsking Question (Rule 4)

Hey folks. I have been considering starting a career path in graphic design. I currently own a lighting business that operates October-January and creates a majority of my income. I am thinking graphic design would be a great way to fill in the remainder my time. That being said I have a few questions.

1.) How reasonable is it to get a part time remote gig (15-30 hours) ($25-30)?

2.) I live in small town WY. I don’t believe there is any schools nearby that offer graphic design. Should I find an online course? YouTube? Books? I imagine getting a certificate or degree of some sort would be helpful for employment?

3.) what do you expect the anticipated start up costs to be? -new computer -adobe -any schooling are a few I can think of

I appreciate any reccomendations. Thank you!

Need help to find a new laptopAsking Question (Rule 4)

Hiii !! My laptop recently died (RIP lil guy 😔) so i'm on a quest to find a new one, except i am LOST, i would gladly take any advice/recommendations you could give me!! Here are some infos !!

-i have a budget of MAX 2000€ (based in France)

-I use photoshop/illustrator/indesign and blender on the daily, i do kind of heavy 3D rendering, and occasionally some After effects

-I have no preference in terms of brand, just a laptop/pc that won't require me to sell a kidney to access more than an 8Go RAM

-I need a screen of at least 15"

i honestly am desperate🫠 !! thanks in advance for your help!!!