Sea of Thieves Reddit

r/Seaofthieves560.1K subscribers39 active
20 June, 2024 - 3.0.2 Update | Bug Reports MegathreadBug Reports Megathread

Ahoy!

This thread is in place to centralise bug reporting for the 3.0.2 update, and improve visibility for Rare. Don't forget to also report these via official support system

Please only post a comment if you wish to state a legitimate experience of a bug, and only if the bug hasn't already been posted. For general discussion about the season please visit the Discussions Megathread

Any root comments not relating to bugs within this version will be removed. Expansive replies such as "I've experienced this too, but only on this island" for example, are allowed.


Previous 3.0.1 Bug Reports Megathread

Pinnedby BorsundModeratorDerp of Thieves
7
71
14d
20 June, 2024 - 3.0.2 Update | Discussions MegathreadPatch Notes

Ahoy! This post is created specifically for discussions of update. Some other useful links to follow:

For bug reports please comment on 3.0.2 Update | Bug Reports Megathread

Previous 3.0.1 Discussions Megathread

Safes Seas FAQ

Sea of Thieves 2024 Preview Event

Sea of Thieves Season 12: Official Content Update Video

Sea of Thieves Explained - Playlist


Official Release Notes

Gameplay Improvements
Ship Speed Rebalancing
  • The Sloop, Brigantine and Galleon have all received a set of speed changes, balancing each ship type and placing more emphasis on ship direction and sail management during naval encounters.

  • In a straight tailwind scenario, the Galleon with its three sails angled to the wind will now gain the advantage, followed by the Brigantine, then Sloop.

  • In a straight headwind, the Sloop will have less wind resistance from its single sail and will be at an advantage over the Brigantine, and then the slower Galleon.

  • Sidewind and crosswind scenarios will also now favour the Galleon when all sails are catching the maximum amount of wind. However, Galleon crews who mismanage the wind will suffer the largest penalty.

Sailing into a Headwind
  • Ships heading into a direct headwind will now be required to angle the sails to reduce the wind resistance and maintain their speed over longer distances. Sailing with sails flat into the wind will no longer be optimal.
Double Barrel Pistol Balancing
  • The damage of standard and charged shots from the Double Barrel Pistol has been increased.

  • A charged shot now takes less time to charge, allowing players to prepare this heavy-damage attack more quickly.

  • Hip firing the Double Barrel Pistol is now slightly more accurate.

  • Reload time has been reduced, allowing players to reload more quickly and get back into the action.

War Chest Commendation Balancing
  • Following the launch of Season 12, the team has adjusted a number of Commendations from the War Chest, reducing the criteria needed to unlock the various Grades. Players with progress already above the newly rebalanced levels will be required to perform one more action to refresh the Commendation progress.

  • When using the Double Barrel Pistol to defeat enemy threats, the Blown-Away Bones, Blam of the Damned and Double Deep Trouble Commendations will now progress more quickly.

  • Utilising throwing knives to attack Gunpowder Skeletons will now progress the Keg Knife Kaboom Commendation more quickly.

  • Players using scattershot against enemy threats will find the Holey Wood Holes, Scatter Bones, Spooky Spread and Peppered Meg Commendations have been made easier to obtain.

  • Using the Bone Caller to attack Skeleton Ships will now progress the Skeleton Squared Commendation more quickly.

  • Crews cashing in the Horn of Fair Winds will now find the amount needed for the Storm Sale Commendation has been reduced.

  • Players using harpoon tightropes to transfer treasure to their ship will now progress the Carry On Lootin’ Commendation much more quickly.

  • The Rib Roast and Title Fight Commendations requiring players to best Skeleton Lords in combat have now been switched to provide progress to the whole crew when defeated, rather than only rewarding a single player.

Hit Registration Improvements
  • Recent improvements to hit registration for player encounters have now been brought to threats encountered within the world, providing an improved ranged combat experience against skeletons, Phantoms and Ocean Crawlers.

Pirate Emporium

Show off your personal style with purchases from the Pirate Emporium! Pick up exclusive cosmetics such as ship liveries, costumes, weapons, pets and emotes using your Ancient Coins, purchasable with real money. Head to the Pirate Emporium page to browse and buy the latest additions!

New Items – Now in Stock!
  • Pet Protector Ship Collection

  • Dire Dark Warsmith Ship Collection

  • Dire Dark Warsmith Ship’s Crest

  • Dire Dark Warsmith Weapon Bundle

  • Dire Dark Warsmith Costume Set

  • Paradise Garden Costume Set

  • Paradise Garden Weapon Bundle

  • Painted Cat Collector’s Pet

  • Storm Strike Curse

  • Stormfish Chaser Clothing Bundle (returning from Season Ten Plunder Pass)

  • Baleful Bloom Costume Set (returning from Season Seven Plunder Pass)

  • Tiny Tree Emote (free!)


Outpost Cosmetics
New Outpost Stock!
  • The Outpost weapon shops now stock a further range of Heavy Swords and Rapiers from the Ocean Crawler, Deep Ocean Crawler and Azure Ocean Crawler sets, locked behind their associated Commendations.

  • The Crustacean Courtly Jacket is also available from the Outpost clothing shops for those with enough gold to spare.

  • Players who have reached reputation level 65 with the Gold Hoarders will now unlock access to the Gold Hoarders Boots, currently found in the Outpost clothing shops but moving to the Gold Hoarders representatives in a future update.


Updates
Front End Pirate Log Access
  • The Pirate Log is now conveniently accessible from the front end menu when launching Sea of Thieves! Players can now more easily check their Season and reputation progress before joining a session on the seas.
Player Reporting Improvements
  • A QR code has been added to the Report a Player menu to provide easier access for console players wishing to submit a report via a mobile device.
PlayStation®5 Voice Chat Notifications
  • In-game voice chat notifications for speaking players will now be shown with the appropriate colour for a crew member or Alliance member.

Fixed Issues
Gameplay
  • ‘The Lair of LeChuck’ – Players will no longer become stuck after the LeChuck fight or the wedding ceremony and can now once again consistently complete the Tall Tale.

  • Crews purchasing Captain’s Supplies from the shipwright should now consistently find their supplies are delivered to their ship’s barrels.

  • Players can no longer achieve full billow with the Horn of Fair Winds without it losing its charge when used.

  • Players should no longer find themselves joining a session in an empty grey scene when attempting to rejoin a previous session.

  • Attacking a Chest of Rage with a range of weapon types will now consistently enrage the chest.

  • Players are no longer able to swap between platforms in rapid succession and gain access to exclusive cosmetics in their session.

  • Selling Ashen Chests recovered from Ancient Vaults will now progress the correct Ship and Pirate Milestones.

  • Players using inverted mouse controls will no longer find their input switched when diving or surfacing for a Faction battle.

  • Food items will no longer appear in Cannonball Barrels at Skeleton Forts.

  • When starting an Ashen Emissary Voyage as an Athena’s Fortune Emissary, the island chosen for the map will no longer be situated outside The Devil’s Roar.

  • The Ashen Chest found inside the Vault at emergent Skeleton Fort encounters will now be unlocked by default.

  • ‘The Lair of LeChuck’ – Players will no longer be able to defeat LeChuck while inside the church before he has a chance to retaliate.

  • ‘Shores of Gold’ – Diving to a Tall Tale checkpoint should no longer return the crew to a nearby Outpost.

Emporium Extravaganza Event
  • The Ancient Coin Trinket erroneously granted to some players during this Event has now been removed from those inventories. Players who legitimately obtained the Trinket are unaffected and will retain their reward (please raise a ticket with our Support team if you encounter any issues with this).
Throwing Knives
  • Players will now be able to jump freely if they stow their throwing knife while charging a heavy strike.

  • Players will now be able to run if they stow their throwing knife while aiming.

  • Throwing knives embedded in ships’ ladders will no longer prevent players from grabbing on to the ladders.

  • Throwing knives at a Gunpowder Barrel held by a player will now consistently cause the keg to explode on impact.

  • Players fighting the Ghost of Graymarrow with throwing knives will now deal the intended amount of damage.

  • Players engaging in Raid Voyages with throwing knives will now deal the intended amount of damage to enemy threats.

Double Barrel Pistol
  • Players holding aim and fire while reloading will now consistently see the weapon switch to an aimed state and begin to charge.

  • Players holding aim and fire then releasing while reloading should no longer see the weapon briefly switch to an aimed state before returning to idle.

  • Players are no longer able to skip the animation for pulling back the second hammer when firing.

  • Players fighting the Ghost of Graymarrow with a Double Barrel Pistol will now deal the intended amount of damage.

  • Players engaging in Raid Voyages with a Double Barrel Pistol will now deal the intended amount of damage to enemy threats.

Environment
  • The cannons on the north side of Kraken Watchtower are now visible when they shoot at vessels.

  • Crews diving to a Raid Voyage within the Treasury of the Secret Wilds will no longer discover gold piles which cannot be claimed.

  • Players will now consistently be able to pick up and take items from Collector’s Chests inside the Shrine of Ocean’s Fortune.

  • Removed a number of areas where players could fall out of the environment within the Pirate Legend Hideout.

  • The Glorious Sea Dog Tavern no longer features invisible objects around the island.

  • ‘The Legend of Monkey Island’ – A Vanity Chest has been added to the circus stage, enabling players to remove the Skeleton Curse if they have one equipped in order to put on the circus costume.

Visual and Audio
  • Crews defeated in a Faction battle will now experience a smooth transition into and out of the Tunnels of the Damned.

  • Players using the Skull of Siren Song will now animate smoothly between wielding and using the weapon.

  • Sprinting onto a harpoon tightrope with a weapon equipped will no longer cause the weapon to be wielded, letting players move smoothly along the rope.

  • Lesedi’s Spyglass will no longer change into another spyglass when the player dies or rejoins their session with the item equipped.

  • The Barrel Bombardier and Checkmate Cannons now display correctly when viewed at all distances.

  • The Deadlock Jailer Costume now better fits pirates of all body types.

  • The Flaming Jackal Pocket Watch now displays the correct date.

  • PC players using AMD GPUs and DirectX12 should now consistently see visual effects from fireworks when fired.

  • ‘The Legend of Monkey Island’ – Items will now appear at the correct size when held by players during the Tall Tales.

  • ‘Captains of the Damned’ – When voting on the Tall Tale, one dagger will now appear on the Tall Tale book to show the player selection.

User Interface
  • Players should now be able to purchase the relevant promotions once they have reached the required Company reputation level.

  • After purchasing a Ship Renaming Deed from the Emporium in the front end, players should be able to rename their ship without needing to restart the game.

  • When purchasing a ship, having a ship name rejected will no longer temporarily cause the ship price to appear as free.

  • All barrels around the Sea of Thieves will now have category item counters, as intended.

  • Players will now see an infinity symbol on replayable Voyages in the Quest Table menu.

  • Switching quickly through the What’s New articles should no longer display the incorrect imagery alongside a piece of news.

  • When playing on Xbox Series X, viewing a ship from the ‘Select a Ship’ flow in the front end will now correctly display the ship’s sails without visual issues.

  • The Guild Motto displayed in the Guild Branding screen now consistently matches the one that was selected during Guild creation.

  • The pickup interaction for placed pets will now always be visible above the ground.

  • Dismantling a ship no longer warns players of losing Captain’s Voyages.

  • Playing in windowed mode on PC will now correctly display the front end session setup screen.

Text and Localisation
  • The description of the Quite the Collection Commendation has been updated to include the requirement to be representing the Guardians of Fortune when handing in Reaper’s Bones Emissary Flags.

  • Improvements made to Tall Tale Quest Books to resolve a range of text issues for those playing in Japanese.

  • Improvements made to text sizes within Tall Tale Quest Books to resolve overlapping text across a range of non-English languages.

  • ‘The Legend of Monkey Island’ – The localisation of the Sword Master has been updated to follow the correct terminology in the Korean language translation.

PlayStation®5
  • Players on PlayStation®5 choosing to disable crossplay will now be able to consistently join Open Crew sessions with other players from their platform.
Performance and Stability
  • Players leaving a crew during a session should no longer cause other crew members to be disconnected from the game and experience a Longbeard error.

  • Further improvements made to game stability to reduce scenarios where players unexpectedly exit the game or become disconnected from their session.

  • Improvements made to memory management to reduce scenarios where players may experience a sudden disconnection on lower-performance PC and console hardware.

  • Sea of Thieves on Steam will no longer unexpectedly close if the game is started on an HDR screen then dragged to an SDR screen during startup.

  • Improvements made to texture streaming on the front end for lower-performance PC hardware, reducing scenarios where players may experience textures failing to load and leaving them shown at poor quality.


Download Size:

Xbox Series X: 4.83 GB

Xbox Series S: 3.35 GB

Xbox One X: 4.83 GB

Xbox One: 3.35 GB

Microsoft Store: 4.16 GB

Steam: 3.89 GB

PlayStation®5: 1.81 GB

Pinnedby BorsundModeratorDerp of Thieves
114
160
14d
What’s your least enjoyable grind you have done?Discussion

Personally I’ve been playing this game for a while so I’ve done most of the supper grindy challenges such as legendary Hunter, barnacle gold, gold vaults, and almost all the commendations in the game. I’m curious what is everyone’s least favorite grind? Personally the worst grind that I have done was all the gift related commendations under the mercenary tab. I just feel like rare gave up on the idea of gifts and swept it under the rug which makes it hard to turn in 50 of each type unless you done previous grinding for gifts when rare cared about them.

by DuckWithBadLuckLegendary Hunter of the Sea of Thieves
82
155
14h
Sea Horns are the only new item that could mix things up in a fun unique way - Discussion

I sure with they’d put them in the game.

by wegrownfolkLegend of the Sea of Thieves
8
23
2h
Where can I find the audio file for the boarding sound?Question

I'm going to set my alarm to it so I'll never not hear it

Are you guys proud of your ship and what you've been through with it?Question

Maybe this is because this ship is the closest thing to a nice car i'll have in my life, maybe i'm a bit on the lonely side of things.

But many people talk about purchasing a ship just for the soverign benefits.

Who else here are proud of their ship to live adventures with them?

My Giggling Evergreen is a tiny sloop with which i bring cheer to people and engage in conversations with other ships. I love helping new players when i'm on it, more than usual.

What does your ship mean to you?

Invisible player, bug or cheat?Bug Report

We were heading to reapers hideout to turn some loot and our flag in, but we got hunted by a ship, started preparing for battle but all of a sudden we started getting smacked out of nowhere by a sword… couldn’t see anyone on our ship, no name, nothing, we just got killed by someone who boarded us completely invisible … guessing this was a hacker/cheater?? Or is there some item in the game that allows you to become invisible??? Sucks cause we had a lot of loot to be killed that way

Hour Glass Etiquette? Question

So tonight I was doing Solo HG and one opponent was quite verbal around me running from him and to turn around and fight.

So the context,

We start battle, he sails full sails past me (mine were half way). I managed to land a few shots on deck and turn to circle back. By this stage he had raised to half and we engage again, i had a weird issue loading my cannons and was just peppered, i run up to the helm and straighten out to start repairing. This happens maybe once more and then i am trying to catch up to him and i see him swimming over yelling to stop running and turn around and fight.

So my question is, what is the HG etiquette? do we just keep circling each other and whoever lands more cannons essentially wins because its frowned upon to turn out?

I know there is a no curse balls/bone caller unwritten rule. I thought turning out to reduce pressure was just what you do.

What is the joy in attacking and sinking a fresh spawn?Question

I'm a long time vet, I've been playing since launch, but I've never understood attacking and killing a freshly spawned vessel?

Today, I logged in with an hour or so to sail. The house was quiet, the wife and kids were gone. I thought "I'll enjoy the seas for a bit and see what adventure comes my way.

I stocked the ship, started to leave port, realized I forgot to raise an emissary flag. Two dudes in a sloop cannoned over, hopped on my ship, killed me a few times, firebombed my ship then acted like they were going to leave me be after I put out all the fires and repaired everything. I started sailing away only to realize they were still on the ship. They then loaded all my supplies into a supply box and threw it over the edge.

What is the appeal of this? Like I guess if you thrive on salt, then great, but it makes no sense, you gain absolutely nothing and all you've done is ruin someone's time spent in the game for the day.

I love PVP, I enjoy doing it, but to me this kind of behavior seems beyond pointless. When you kill someone at seas, you get loot, ect... I guess I don't see the joy of just harassing someone like this.

Can anyone enlighten me to why this is an enjoyable way to play?

-
20
37m
Where to find a team?Question

Hello everybody, do you know if there is a community dedicated to make groups for the game, maybe for different languages than english?

Thanks!

The heist of the season!In Game Story

Upon the horizon, there I saw it. A fort of fortune, the chance for me to get an Ashen winds skull. I knew I should play smart, and so I got into my rowboat and made my way in unnoticed.

Parking next to a watchtower, I observe the fight below me. The sloop's two men clashing against lord Red Ruth and their ashen army. As I waited, I discovered something incredible. Upon the watchtower, a cannon stood there, it's barrel pointing towards the fight I observed.

With ammo in hand, I fired upon the bunch. The lad with a keg now blown to confetti, Red Ruth now nothing but sparks. As the many fell, I dashed in and took the flaming cranium for myself as fast as I could.

I returned to my dinghy, rowing away with my stolen earnings. As I did, I found the crew I slain firing up on me with their eye of reach. I nearly died, my health so low. With no hesitation, I dove underwater to munch all that I could, recovering to full health. And before they could advance further, I rowed away once more, soon enough making it to an outpost before they can get me.

And with that, I have cashed in my 25th, and final, Ashen winds. The commendation now mine, I purchase the sails of Ashen winds, and complete my ship's cosmetics.

Sorry I made this so elaborate and dramatic, I couldn't help it .3.

Can anyone help with a fps issue (ps5)Question

All my gameplay on ps5 as well as xbox series s looks like the clip I have attached. A lot of people are saying its just that way and you can’t do anything about it. Its annoying me now and I don’t think I can continue playing with that stutter. Its consistently like that no matter what im doing in the game. Appreciate any comments in advance :)

https://share.icloud.com/photos/0e7U3Tj-NKavI-LUviayjOUHg

Can I Mute game chat?Question

Since I have to be very careful with what I say because the bots is there a way to be able to mute other ships on a server?

What’s your biggest “whiff” moment on the seas?Discussion

For context, I managed to spot a pirate carrying a Chest of Fortune to an outpost via rowboat and while he was walking to the docks to sell to Sovereign, rather than hitting the “hide” emote to get the jump on him I hit the “clapping” emote, giving him enough time to see me, turn around, and outmaneuver me, selling to the tavern instead. He also killed me for good measure. What’s your story?

Need help in hourglassDiscussion

I’ve been trying to get the skeleton curse for a while now but have only managed 17 levels, is there any way someone who’s better could help me earn my way to skeleton? I’m on Xbox and primaryly play on sloop

-
1
1h
Cant hear my crewmates but can hear other outside the crewBug Report

Checked all settings in game and out. I cant hear my crew talk but i can hear other crews talk. Idk if im missing a setting or if its a bug.